Hey! Sorry for being tardy; I’ve been away these last couple of days.
But anyways, thanks for pointing this out for me! I’ve been meaning to update this mod so it doesn’t override, which will most likely mean that I’m gonna use Jelly for that. I can’t say when I’ll be done with this (busy with other stuff ). In the meantime I can upload a small fix to get this working.
EDIT: I’ve updated the mod now, it works as intended now. Just download the mod once more and you’ll have no problems.
The mod now works properly with the latest (unstable) Stonehearth version.
Extra features added:
Ensures that there are no more than 1 maintain order of each recipe.
The crafters now keep track of all the resources available, whether it’s in storage or about to be crafted itself. And they also reserve any resources that are needed for a recipe in order for crafters to know if they actually need to craft other stuff or if they can take what’s available.
The links in the OP have been updated.
Edit: Not sure if it works for Alpha 13 though, but if it doesn’t… then you’ll just have to wait until Alpha 14 is available.
@brad I just saw this and thought it would be relevant to the problem where items aren’t crafted automatically if dependencies for the first level weren’t met, for automatic resource creation for houses.