Just a very very strange issue with latest 22.5 when i have settlement on for me. when it was disabled it was normal behaviour
Been away for a while so only just had a chance to look into this is issue. I have managed to narrow it down to being caused by the gardener crafter menu button in the crafters menu, unfortunately I have no idea what the solution is or the exact cause. The error message suggests a infinite recursive loop or after some google research perhaps an issue with the same JS file being imported twice. Though I cannot see anything that could cause either of those issues, at least from within my mod.
So this may just have to be something that is left unfixed unless I can work out the exact cause or another change is made to Stonehearth in the future that might inadvertently fix it.
I wont be adding any other new items to the mod for now, I’m working on another mod right now which is taking up my time, but I will add it to the list I have of possible future additions.
Any fix coming for Settlement Decoration Error? been here for a month or two
Everytime you try to change any settings this happens and it only happens with Settlement Decoration Active as a Mod with the latest Mod and Latest Stonehearth 22.5
@Banto I did reply to this issue after it was reported, see below.
I have managed to narrow it down to being caused by the gardener crafter menu button in the crafters menu, unfortunately I have no idea what the solution is or the exact cause. The error message suggests a infinite recursive loop or after some google research perhaps an issue with the same JS file being imported twice. Though I cannot see anything that could cause either of those issues, at least from within my mod.
I will try and get back to it again in the future but I consider it low priority for now as it only happens when changing settings which shouldn’t be often for most people and it doesn’t seem to have any noticeable negative impact on the game other than giving this error message. If you really don’t want to get the error you can delete line 147 in manifest.json
This will disable the crafter button in the start menu for the gardener though, but if you don’t mind that then go ahead.
Heyho ^^ can you add the line “show_autoharvest_ui”: true, to the resourcenods of the plants? like the sunflower? so it can be autoharvest with [A22+] Pawel’s Mod Corner: Finetems, Plant Lore, Archmod
Ok, I have that to each of the plants should be possible to auto harvest them now.
I’m not sure if this has been fixed yet, but in start_menu.json, “hotkey”: “” should be changed to “hotkey_action”: “crafter:gardener” (even tho that’s not a real command) otherwise itll get a stack overflow when it interacts with other mods.
Basically it just need to be updated to match the way the other startmenu items are saved exactly
Thanks, fixed now. ////
Awesome, thanks for the quick response! (Now I get to play Settlement Decor with my grid keys )
Could you please tell me what the sunflowers & foxfire are listed under for containers & stockpiles? Whenever I try to specify for certain things like plants they suddenly don’t get picked up & put into any containers or on stockpiles unless ALL is specified
Is it any particular part of the sunflower or foxfire that is doing this? I just tested this by harvesting sunflower and foxfire and it was placed into the plants stockpile which is where it should be.
I’m not sure if it’s because I’m using the Plant Lore mod as well which seems to change the stockpiles & containers slightly - ah well no worries Thanks!
Just owndering, did you change anything in the mod for the “Robust door”, or oms other setting for the doors? I can no longe rplace them with the margins removed in the game.
Is there a way to change this setting?
I haven’t made any changes to any of the doors for a while. What do you mean by the margins being removed?
Updated with some small bug fixes and some new artwork for the gardener job tree and craft icons. Thanks goes to @cindersnap for those, which now replace my old not so good looking icons .
Will this mod ever be updated for the “beauty system” ?
I really enjoy this mod, so I was wondering
Probably after a23 is stable. Most modders understandably don’t want to release for the unstable update, as things are still changing.
Yes as @Kittyodoom said now that the unstable branch is even more unstable I won’t be releasing updates for it. I have however already made most of the changes to the mod needed for a23 so once a stable version is launched a new version of the mod shouldn’t be far behind.