I love the tents! not saying everything else is bad, but I can really see the tents going towards good use. Maybe a search party can take them along when they go out exploring. Its a nice design
I have been wanting to put chimneys on the top of some of my homes, with big fireburning stoves inside, just to make it feel a little more cozy. Especially with the blacksmith, I would love to have a tall chimney for the forge.
For bugs i need to check the export part of the models, i think they need to align more and ajust the colision box
I would like your feedback on the recipe for the bed and the tent right now the bed cost 3 tread to make and this version off the tent cost 2 cloth and 1 bed
well, the way the engine use the blocks to build it count as follow
1 wood = 80 slabs
1 stone = 40 slabs
1 cloth = 10 slabs
1 pelt = 1 slab
As the way i want to use those pelts, cloth and leather to build slabs is for decoration, so i think that maintain those values can help balance the cost for slab, but is possible to change.
It would make sense but I feel like the feature would ultimately be overlooked unless given incentive to be used. Pelts are used for armors and such and at the pace you can get new villagers and amass a army the pelts would be handy. Having each 1 pelt go a single blocks seems like a steep price rather than using 2-3 on armor. By no means am I saying it wouldn’t work, but it’d need to be played out in the right way to be used,
The tents are amazing! They work perfectly, I’m curious if there’s a way to mod the starting items so your townies start out with 7 tents. It makes way more sense that your settlers came with the barest of shelter.