Missing Villagers

Villager A, B and C , new Villagers that I recieved from the daily recruitment thingy, are no where to be found. Unsure what is causing this bug.

Edit :
When recieving a new villager, I recieve these two errors

release-524 (x64)
…/spawn_region_finder/spawn_region_finder_service.lua:110: attempt to get length of local ‘player_perimeter’ (a nil value)
stack traceback:
[C]: ?
…/spawn_region_finder/spawn_region_finder_service.lua:110: in function ‘find_point_outside_civ_perimeter_for_entity’
…igger/game_events/encounters/daily_report_script.lua:153: in function ‘place_citizen’
…igger/game_events/encounters/daily_report_script.lua:195: in function <…igger/game_events/encounters/daily_report_script.lua:188>

and

release-524 (x64)
c++ exception: lua runtime error
stack traceback:

Edit 2 :

Receiving this error on game start as well, might be related?

release-524 (x64)
…nehearth/services/server/terrain/terrain_service.lua:138: attempt to get length of field ‘_convex_hull’ (a nil value)
stack traceback:
radiant/modules/common.lua:214: in function ‘report_traceback’
radiant/modules/common.lua:225: in function <radiant/modules/common.lua:219>
…nehearth/services/server/terrain/terrain_service.lua:138: in function ‘_update_convex_hull’
…nehearth/services/server/terrain/terrain_service.lua:97: in function ‘_fn’
radiant/controllers/timer_controller.lua:95: in function ‘fire’
radiant/controllers/time_tracker_controller.lua:82: in function <radiant/controllers/time_tracker_controller.lua:82>
[C]: in function ‘xpcall’
radiant/modules/common.lua:234: in function ‘xpcall’
radiant/controllers/time_tracker_controller.lua:82: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:374: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:37: in function ‘instance’
radiant/modules/events.lua:209: in function <radiant/modules/events.lua:203>
[C]: in function ‘xpcall’
radiant/modules/common.lua:234: in function ‘xpcall’
radiant/modules/events.lua:203: in function ‘trigger’
radiant/modules/events.lua:272: in function ‘_trigger_gameloop’
radiant/modules/events.lua:323: in function ‘_update’
radiant/server.lua:62: in function <radiant/server.lua:58>

Thanks for the bug report. We’ve fixed the spawning in Alpha 15 so this should not be a problem anymore. A15 is reasonably stable now if you want to opt in to the beta branch on Steam.

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