macOS unstable branch live now


#21

Sorry totally forgot about my comment… Yes I forgot to select it with the pointer, sorry for not letting anything know earlier but thank you for your help.


#22

Hello, a new crash (i cant continu my game) with a news install game.
export-bug-2.pdf (94.7 KB

Thank you :slight_smile:

By


#23

It says I am in the “macos” branch when I check.


#24

You should not be on the macos branch on windows, try with stable.


#25

Then which branch should I use to be able to play with my Mac friend? There isn’t another branch I can see that is the same version as the macos branch. I can see the latest, legacy_vista, and macos betas, am I missing a branch that I have to opt into?


#26

You should be able to play even with the version mismatch, let me know if it fails!


#27

When we try, she gets disconnected from my server after a moment of attempting to connect. We haven’t tried me joining her server since her internet and computer is considerably weaker than mine.


#28

When you use stable and she uses macos and she connects as a client?


#29

Yes, that’s correct. I can try it again if you want.


#30

Ah okay, that did work for me before, sorry! Any other details could help me debug, the log file from your comp & her comp would be useful.


#31

Of course, here is our logs. stonehearthMac.log (33.8 KB)
stonehearthPC.log (5.4 MB)


#32

thank you!


#33

Been waiting the mac version for years (literally!).
I’ve just seen that its availible as unstable! Will buy the game and try tonight!


#34

Got a patch on Steam the other day - not sure if it was actually a patch or just Steam fixing the files, Regardless, it seems to CTD a little less since then.


#35

That’s interesting, I haven’t patched macOS, are you double sure you’re on the macos branch?


#36

Certain I’m on macos branch. I’ll chalk it up to steam doing some kind of file validation and redownloading something.


#37

Any updates on the status of this version?


#38

In progress! I was able to fix the crashes reported here, but oddly, I’ve had to disable all of the particle effects… so not quite there yet but progress!


#39

:metal:t2:


#40

Hi all! I just pushed an update for macos that should fix those crashes, and fixes the HQ renderer! Feedback & testing would be super appreciated!