Lights Kill Frames, Regardless of Machine

Something that’s bothered me for a bit are lights at night, mixed with the stone mason’s pedestal. On both of my computers, I will drop down to 10 - 18 frames at night, but then return to 30+ during the day (sometimes all the way up to 160+ on my desktop).

My desktop:
AMD Phenom II X4 965 @3.4ghz
16gb DDR3 1600
NVidia Geforce 780ti
Crucial 256GB SSD

My Laptop:
AMD Quad-Core A10-4600M Accelerated Processor @2.3ghz
12gb DDR3 1333
AMD Radeon HD 7660G
Samsung 256GB SSD

Turning lights off in the graphics settings helps dramatically, as well as turning shadows off.

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Yeah, I don’t have either computer as powerful, but I would have to agree, the lights are waaaaaaaay too expensive for the game.

I have a slightly less powerful laptop, running an Intel R Core i5-5200U CPU @2.2Ghz and 12gb of RAM. However, my laptop does have a dedicated NVIDIA GeForce 940M graphics card.
I also have the stuttering frame problem at night, only when the lights are on, despite the fact I’ve set the bar at 5 only.

FYI, @not_owen_wilson is working on some updates to the renderer for the next Alpha build, A16. The issue isn’t so much lighting, but shadows.

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I assume we’ll have to wait till the release, but is there any more info on this?

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Nope, sorry. @sdee or @yshan mentioned it during a stream this week, but I don’t remember which stream…

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Its light too, but mostly shadows. Just knock down ur light count to 25, that will light areas u are working in. As for shadows, put at min or non, it’s almost not even noticeable anyways as it is. Well if none u will notice. If you want a very High end screenshot, just turn them all back up and take it then lower them all again.

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