[latest dev build] Stonehearth keep eating RAM unstoppably


After load my latest save after update, Stonehearth start to use more and more RAM until it’s crash.

Steps to reproduce:

  1. Load save game
  2. Wait
  3. Stonehearth start to use more and more RAM until it’s crash/

Expected Results:
Stonehearth stop on ~2 GB RAM

Actual Results:

and keep going


Dropbox - 1471729004907.zip - my save

Version Number and Mods in use:
latest dev build. No mods

System Information:
Windows 10 Pro
Processor: Intel® Core™ i7-3770 CPU @ 3.40GHz (8 CPUs), ~3.9GHz
Memory: 8192MB RAM
Card name: AMD Radeon R9 200 Series

have you been moving water around lately ? if i might be so curious to ask ?

yep - i have ditch around village

for the record i can load it and i get this error

develop-3092 (x64)
…/components/scaffolding/scaffolding_project_flat.lua:99: attempt to index field ‘_scaffolding_region’ (a nil value)
stack traceback:
[C]: ?
…/components/scaffolding/scaffolding_project_flat.lua:99: in function <…/components/scaffolding/scaffolding_project_flat.lua:95>

Dont know what that means cept a scafolding error.
it loads like 5,3 gigs of ram currently.

but like moving around water takes forever it needs to settle so generally small areas at the time.

nice build btw and love the seed. dosent settle before 6 gigs of ram…my own build sucks up more memory.7-8 currently…i dunno game needs some memeory optimization i think

without having tested it maybe its cuz you have a lot of planned buildings in memory not sure how that works tho