When large monsters (such as orcs or stone golems) walk through your settlement, they do not stay “shoulder-width” away from walls or cliff faces. Their arms and shoulders show through the walls.
Steps to reproduce:
- Build any building or structure with walls.
- When attacked by large monsters, watch their arms and such swing through the wall.
When inside a wall, I don’t expect to see parts of the monsters as they fight on the other side.
You do see it.
The pathing of the large models need to take up the correct space and respect boundaries. If a monster is 2, 3, or 4 blocks wide, it should have to path that far away from walls and such.
Version Number and Mods in use: