@SteveAdamo you missed one!
A game in the style of Rollercoaster Tycoon.
Parkitect is a simulation game where you get to build a successful theme park! Design roller coasters, install shops and thrill rides, and top it all off with incredible scenery and dynamic landscapes. Management is key: you’ll have to look after employees, resources, and park infrastructure. Fail at that and face the consequences! Unhappy cashiers might annoy guests, unhappy custodians will leave your park a mess, and unhappy ride maintenance teams will leave your guests a mess.
We’re approaching this inspired by other games of the genre and our love for simulation games and theme parks. We’re setting out to create a modern experience with new features and ideas that previous games lacked. We’re creating a fun, colourful environment reminiscent of amazing theme parks around the world. With that in mind, we’re focusing our visual aesthetics on the cartoony and colorful, while maintaining (mostly!) realistic ride designs.
Shops require resources to be able to sell something. You’ll have to ensure a timely and efficient delivery of resources to the shops in your park. At first this might mean hauling it by hand, though other means will become available.
Shopkeepers, cashiers and ride operators keep your park running. Just like guests, they have their own needs that have to be fulfilled. Unlike guests, they require special infrastructure buildings to keep them happy. Unhappy employees could cause negative repercussions throughout the park.
Maintaining the Illusion
Guests don’t want to see the “behind the scenes” parts of your park. Build separate roads, paths and utility tunnels to keep resource transports and staff discretely hidden from your guests. Scenery doesn’t just make the park prettier to look at, but ensures that your guests will never get a glance at the parts of the park they shouldn’t see.