…presuming that this isn’t anything of real concern, as it popped up while the area was generating:
[spoiler]
develop-2871 (x64)
…h/components/entity_forms/entity_forms_component.lua:492: attempt to index local ‘entity’ (a nil value)
stack traceback:
[C]: ?
…h/components/entity_forms/entity_forms_component.lua:492: in function ‘_destroy_tasks_for’
…h/components/entity_forms/entity_forms_component.lua:486: in function ‘_destroy_tasks’
…h/components/entity_forms/entity_forms_component.lua:328: in function ‘_cleanup_item_placement’
…h/components/entity_forms/entity_forms_component.lua:288: in function ‘cancel_placement_tasks’
…h/components/entity_forms/entity_forms_component.lua:149: in function ‘_on_player_id_changed’
…h/components/entity_forms/entity_forms_component.lua:125: in function <…h/components/entity_forms/entity_forms_component.lua:124>
[C]: in function ‘resume’
radiant/modules/events.lua:341: in function <radiant/modules/events.lua:340>[/spoiler]
Saying something about “doing it right this time” (we’re quietly concerned), our leader put out orders right away for crops to be farmed.
It is a shame we don’t have some kind of sign posts we could stick in the ground next to the plots, to make it easy to identify what each kind is from just a glance like the leader’s plans…
It is also odd that there are two different kinds of rice, but clearly there are.
(Names in italics are mod added crops, naturally)
After several complaints about the heat from those still acclimating to the new environment, the leader presented these plans to carve out a shelter within the cliffside:
Rufus Garrow the Stonecutter came late in the night to do business with our leader. She traded away several baskets of blueberries, garlic, strawberries, and corn, as well as the wall lanterns that Till had crafted, and all the hides and jerky brought back by Moku, in exchange for a smattering of coal lumps, copper, tin, and iron.
Just from an overhead glance, there are some early signs of our influence in this canyon already…
Our leader has talked about carving back the ledge at the furthest reach, to make a stairwell of sorts so that we can explore out further, particularly in search of more trees while our saplings are still cultivating.
It may have taken longer than the leader expected, but as the sun began to set for the second time on our little settlement, we finished clearing out the area for the shelter.
Now it just needs to be cleaned up and furniture installed! Though the leader did mention some idea concerning “walls” and “flooring” for the cavern…
We were thrilled to welcome a new mason into our community;
He set to work right away with the collection of stone that our excavation work has produced, including a proposal for a fence to set across the furthest reach of the uppermost valley floor, to support the leader’s idea for a stairwell while maintaining some amount of exclusion from the ouside world so as to try to keep the eventual town safe.
Our leader may have grand plans, but all this prepwork has left many of our workers too exhausted to keep going at their duties as they have;
A simple merchant who introduced himself as Havaad came mid-afternoon; our esteemed leader traded away some of our freshly harvested crops and the finer lamps crafted by Till to acquire some spools of thread and bolts of cloth. Though we do not yet have anyone who can really work with them, it has inspired some talk among the community, and some noticed Ishi especially eyeing them with interest. Perhaps he will be our next great designer of fashion!
Havaard returned again, and this time the new cloth and thread was simply too great a temptation - Ishi may think he is stealthy, but everyone saw him start setting up the loom over in the corner.
Yumi successfully got herself stuck in a mining pit…twice.
There will be more story in the morning!
It will turn out that the previously written logs were made by the leader during a drunken stupor; but now feeling herself prophetic, she is going to assign Lujang to be the town guard, Ishi will become a tailor…and Yumi will be made a farmer to keep her from digging herself into pits again.