develop-3169 (x64)[M]
@stonehearth/components/ai/ai_component.lua:577: (40504 Navin Yiss) has not yielded after 10 ai spins. Are they in a bad state? Last abort reason: destination (20807230 stonehearth:poyo) is no longer valid at start.
stack traceback:
radiant/modules/common.lua:237: in function 'report_traceback'
radiant/modules/common.lua:456: in function 'verify'
stonehearth/components/ai/ai_component.lua:577: in function <stonehearth/components/ai/ai_component.lua:535>
[C]: in function 'xpcall'
radiant/modules/common.lua:257: in function 'xpcall'
stonehearth/components/ai/ai_component.lua:535: in function '_thread_main'
stonehearth/services/server/threads/thread.lua:273: in function <stonehearth/services/server/threads/thread.lua:270>
[C]: in function 'xpcall'
radiant/modules/common.lua:257: in function 'xpcall'
stonehearth/services/server/threads/thread.lua:270: in function 'f'
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
Though it seems completely unrelated and involves the xpcall function for your shepard… hmmmmmmmmm
Figured out your other bug. This bug though has been looming around for many versions.
Though I believe multiple things cause this bug to pop up when loading games and they have squashed many of the problems but not all. Though the only way to be sure what caused it is to go through the log file after it occurs. =\
Also your Shepard appears to be busted.
Also as to your memory usage problems it’s probably the LARGE amounts of materials all over the ground. Each of them is handled as an item and will cause memory to be used up.