Summary:
I’ve seen a few posts like this but no resolution:
Game crashes about half way into the blue bar for loading.
If it helps I had (what I thought was) max villages of 20 and had just finished a lot of mining with no where to put the items so I had a lot on the floor.
None of my saves now load
Stonehearth.log:
2016-02-07 17:38:49.577195 | server | 1 | app | Stonehearth Version 0.14.0.519 (x64)
2016-02-07 17:38:49.578696 | server | 1 | core.config | user id is 4f56d5a2-e6a1-11e4-95f0-448a5b84de12
2016-02-07 17:38:49.578696 | server | 1 | core.config | session id is a59fb282-cdc1-11e5-b0a6-448a5b84de12
2016-02-07 17:38:49.579130 | server | 0 | core.system | Initializing crash reporter
2016-02-07 17:38:50.085478 | server | 0 | lua.code | lua jit disabled in 64-bit builds. set force_lua_jit to override
2016-02-07 17:38:50.100539 | server | 0 | lua.data | lua jit is disabled
2016-02-07 17:38:50.115585 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load)
2016-02-07 17:38:51.026763 | server | 1 | resources | Modules are verified pristine.
2016-02-07 17:38:51.060622 | server | 1 | app | Running Stonehearth server on port 23168
2016-02-07 17:38:51.060622 | client | 1 | renderer.renderer | Initializing OpenGL
2016-02-07 17:38:51.060622 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-07 17:38:51.069130 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-07 17:38:51.078138 | client | 1 | renderer.renderer | Determining window placement
2016-02-07 17:38:51.078138 | client | 1 | renderer.renderer | Selecting monitor at 8, 54
2016-02-07 17:38:51.078138 | client | 1 | renderer.renderer | Creating OpenGL Window
2016-02-07 17:38:51.079150 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-02-07 17:38:51.236551 | client | 1 | renderer.renderer | Creating OpenGL Context
2016-02-07 17:38:51.237552 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2016-02-07 17:38:51.237552 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.5.0 NVIDIA 361.75’ by ‘NVIDIA Corporation’ on 'GeForce GTX 970/PCIe/SSE2’
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | lua shared heap size: 9.807 MB.
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | o: outstanding allocs
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | 64 bytes (o: 22965) : ########################################
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | 40 bytes (o: 10668) : ##################
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | 48 bytes (o: 4934) : ########
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | 160 bytes (o: 4623) : ########
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | 80 bytes (o: 3935) : ######
2016-02-07 17:38:51.425074 | server | 1 | lua.memory | … remaining allocs are each < 5% of the count
2016-02-07 17:38:51.426076 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-07 17:38:51.437604 | client | 1 | browser | cef started.
2016-02-07 17:38:51.437604 | client | 2 | browser | Navigate called without an existing browser!
2016-02-07 17:38:51.437604 | thread10996 | 2 | browser | Doing a buffered navigation…
2016-02-07 17:38:51.441964 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-07 17:38:51.450476 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-07 17:38:51.453478 | client | 2 | network | client allocating new send buffer (total: 0)
2016-02-07 17:38:51.471997 | client | 1 | client.core | user feedback is on
2016-02-07 17:38:54.878350 | client | 0 | client.core | loading save “1454865919377”:
2016-02-07 17:38:54.878350 | client | 0 | client.core | {
2016-02-07 17:38:54.878350 | client | 0 | client.core | “name” : “”,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “town_name” : “West Greenspring”,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “game_date” : {
2016-02-07 17:38:54.878350 | client | 0 | client.core | “day” : 7,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “month” : 3,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “year” : 1000,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “hour” : 20,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “minute” : 48
2016-02-07 17:38:54.878350 | client | 0 | client.core | },
2016-02-07 17:38:54.878350 | client | 0 | client.core | “timestamp” : 1454865919377,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “time” : “2/7/2016, 5:25:19 PM”,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “jobs” : {
2016-02-07 17:38:54.878350 | client | 0 | client.core | “crafters” : 7,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “workers” : 9,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “soldiers” : 4
2016-02-07 17:38:54.878350 | client | 0 | client.core | },
2016-02-07 17:38:54.878350 | client | 0 | client.core | “version” : “0.14.0.519”,
2016-02-07 17:38:54.878350 | client | 0 | client.core | “save_version” : 10
2016-02-07 17:38:54.878350 | client | 0 | client.core | }
2016-02-07 17:38:54.892866 | client | 1 | lua.code | Shutting down script host.
2016-02-07 17:38:54.897370 | client | 1 | lua.code | Script host destroyed.
2016-02-07 17:38:54.900373 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-07 17:38:54.923398 | server | 0 | simulation.core | Restarting game.
2016-02-07 17:38:54.923398 | server | 1 | simulation.core | Shutting down traces.
2016-02-07 17:38:54.923398 | server | 1 | simulation.core | Shutting down game objects.
2016-02-07 17:38:54.923398 | server | 1 | simulation.core | All entities and datastores have been destroyed.
2016-02-07 17:38:54.923398 | server | 1 | lua.code | Shutting down script host.
2016-02-07 17:38:54.930404 | server | 1 | lua.code | Script host destroyed.
2016-02-07 17:38:54.930404 | server | 1 | simulation.core | Shutting down data objects.
2016-02-07 17:38:54.930905 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-02-07 17:38:54.934908 | server | 0 | simulation.core | Loading save
2016-02-07 17:38:56.606648 | server | 1 | dm.store | load progress 99%…
2016-02-07 17:38:56.606648 | client | 1 | client.core | server reported load progress of 99%
2016-02-07 17:38:56.617663 | server | 1 | dm.store | load objects finished!
2016-02-07 17:38:56.640711 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-07 17:38:56.641211 | client | 0 | client.core | server load save file finished. loading client state.
2016-02-07 17:38:56.641211 | client | 0 | client.core | starting loading… "D:\Program Files (x86)\Steam\SteamApps\common\Stonehearth\saved_games\1454865919377"
2016-02-07 17:38:56.648218 | client | 1 | dm.store | load progress 99%…
2016-02-07 17:38:56.648218 | client | 1 | dm.store | load objects finished!
2016-02-07 17:38:56.648218 | client | 1 | client.core | restoring datastores…
2016-02-07 17:38:56.648718 | client | 1 | client.core | recreating data objects…
2016-02-07 17:38:56.648718 | client | 1 | client.core | creating error browser…
2016-02-07 17:38:56.648718 | client | 1 | client.core | initializing data object traces…
2016-02-07 17:38:56.648718 | client | 1 | client.core | requiring radiant.client…
2016-02-07 17:38:56.651221 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-07 17:38:56.653723 | client | 1 | client.core | loading script host…
2016-02-07 17:38:56.699267 | client | 0 | sysinfo | Memory Stats: Finished Loading Client
2016-02-07 17:38:56.699267 | client | 0 | sysinfo | Total System Memory: 15.942 GB (17117773824 bytes)
2016-02-07 17:38:56.699267 | client | 0 | sysinfo | Current Memory Usage: 991.055 MB (1039196160 bytes)
2016-02-07 17:38:56.699767 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-02-07 17:38:56.699767 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735481049088 bytes)
2016-02-07 17:38:56.699767 | client | 0 | sysinfo | Used Address Space: 1.869 GB (2007175168 bytes)
2016-02-07 17:38:57.109573 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-02-07 17:38:57.114578 | server | 2 | network | server allocating new send buffer (total: 0)
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Memory Stats: Fatal Exception
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Total System Memory: 15.942 GB (17117773824 bytes)
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Current Memory Usage: 1.084 GB (1164247040 bytes)
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140735361531904 bytes)
2016-02-07 17:38:57.188073 | server | 0 | sysinfo | Used Address Space: 1.981 GB (2126692352 bytes)
Versions and Mods:
No Mods, x64 build release 519
System Information:
Windows 10, GTX 970, external monitor
Basic trouble shooting didn’t help