The game crashes right when the game screen pops up.
I tried out everything from the topic “Crashing on start? Read this! UPDATED October 18,2016” to fix the problem, but nothing worked.
2016-11-19 16:01:04.231744 | server | 1 | app | Stonehearth Version 0.19.0.687 (x64)
2016-11-19 16:01:04.232743 | server | 1 | core.config | user id is 847a6df4-ae67-11e6-9051-54271e6b3a7f
2016-11-19 16:01:04.232743 | server | 1 | core.config | session id is fdfb5480-ae68-11e6-9452-54271e6b3a7f
2016-11-19 16:01:04.232743 | server | 0 | core.system | Initializing crash reporter
2016-11-19 16:01:04.234750 | server | 0 | lua.data | lua jit is disabled
2016-11-19 16:01:04.256761 | server | 1 | resources | Module rayyas_children_ui version 3 is deferred load)
2016-11-19 16:01:06.363236 | server | 1 | resources | Modules are verified pristine.
2016-11-19 16:01:06.391258 | server | 1 | app | Running Stonehearth server on port 27672
2016-11-19 16:01:06.391258 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-11-19 16:01:06.396260 | client | 1 | renderer.renderer | Initializing OpenGL
2016-11-19 16:01:06.397261 | client | 1 | renderer.renderer | Determining window placement
2016-11-19 16:01:06.397261 | client | 1 | renderer.renderer | Selecting monitor at 0, 0
2016-11-19 16:01:06.397261 | client | 1 | renderer.renderer | Creating OpenGL Window
2016-11-19 16:01:06.403266 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-11-19 16:01:06.419306 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-11-19 16:01:06.934744 | client | 1 | renderer.renderer | Creating OpenGL Context
2016-11-19 16:01:06.935745 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2016-11-19 16:01:06.935745 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.5.0 NVIDIA 375.95’ by ‘NVIDIA Corporation’ on 'GeForce GTX 860M/PCIe/SSE2’
2016-11-19 16:01:06.985780 | client | 1 | browser | cef started.
2016-11-19 16:01:06.986781 | client | 2 | browser | Navigate called without an existing browser!
2016-11-19 16:01:06.986781 | thread16756 | 2 | browser | Doing a buffered navigation…
2016-11-19 16:01:07.015802 | server | 2 | network | server allocating new send buffer (total: 0)
2016-11-19 16:01:07.059833 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-11-19 16:01:07.061835 | server | 1 | simulation.remote_client | started buffering client updates. (seq:11 ack:0)
2016-11-19 16:01:07.118874 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
2016-11-19 16:01:07.122877 | client | 2 | network | client allocating new send buffer (total: 0)
2016-11-19 16:01:07.148909 | client | 1 | client.core | user feedback is off
My folder doesn´t contain a crash.dmp file.
I´m runing WIN 8.1.
hope you can help me.