[Ideas] Make Game More Fun

Jobs— Fisherman, Jewel Crafter
Animals-- Pig, Cow, Fish, Horse
Objects—(this one is long.) Training Dummies, Scarecrows{that actually keep critters from area}, metal/stone frames, stone/metal fences, and stone/ metal doors, mastercrafted items{ sell more then fine, and look better}, drawbridge, spikes{ border protection}, water mill {just looks cool}, different traps catch different pray, cabinets and counter tops, and hobbit doors. cutlass
Enemies— Lich king { like goblin boss but for undead}, bandits, spiders, upgraded goblins, upgraded undead, witches and ghosts. Black Knight with little squires. and lastly daemons
Upgrades— backpack that the weaver can make, upgraded job outfits make production faster and better.

Thats all i can think of right now but i bet more will sure to come. I would love for ppl to post their designs on here cause im not an artist so all my stuff looks bad. but yeah. ty

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the trapper will be able to catch bigger animals. that’s something that is planed but it don’t think its been added yet

im sure more doors decorations and better quality then ‘fine’ are planned since the perk of level 6 is not implemented yet

on the idea of training dummies I would love to see something that could increase your Hearthlings mind body and spirit

more enemies I have a feeling that’s also planned. its still alpha so theres a lot of stuff that’s planned but not in game yet

yeah i understand that just wanted ppls opinion really.

[quote=“xmmcxrockx, post:1, topic:17588”]
Pig, Cow, Fish, Horse
[/quote]though i’m not sure about the pig, as far as i know TR wants to try and avoid the more conventional things like cows, and rather they would be replaced with yaks

that was the original plan for the undead, and as far as i know will eventually be implemented

[quote=“xmmcxrockx, post:1, topic:17588”]
upgraded goblins,
[/quote]would’t really work, as there will eventually be orcs after the goblins, but they’re still be worked on.

[quote=“xmmcxrockx, post:1, topic:17588”]
bandits, spiders, upgraded undead, witches and ghosts. Black Knight with little squires. and lastly daemons
[/quote] i’m not sure about these, but those sound like they would be fun.

[quote=“xmmcxrockx, post:1, topic:17588”]
backpack that the weaver can make
[/quote]also a feature that is being worked on.

[quote=“xmmcxrockx, post:1, topic:17588”]
upgraded job outfits make production faster and better.
[/quote]those would be handy.

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I think there should be these 2 classes/jobs : archer you can place an archer at a spot to defend great to defend workers. Leader p: when the leader is in battle he makes footmen fight better and he can also help workers go faster