How to position the heart icon above a mob?

Here a play test of the first attack animations for the octopus monster.
But as you can see, it health/heart icon is at its 0,0,0.
I tried adding the ATTOVERCOG into its skeleton file but it didn’t changed. What bone is used to attach those icons? @malley

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That’s super cute : ). It could look a little less ‘hearthling head’ like though ; ).

It should work if the name is correct (ATTOVERCOG), also, make sure its in the skeleton AND the animation files (just don’t have anything named that in the .qb file). Also could be a random bug because we are messing with that code a slight bit.

Oh, I will add to the animations too, thanks! I thought as it would not move, I would not need to add to the animation.