How to decrease lag

As of you may know my first post was about lag. Since I was new to discourse I have posted my problem on the game play catagory and didn’t reverie help (I now understand why).
So I decided to ignore this problem until I got sick and tired of the intense lag.

Processor: AMD E2-1800 APU with Radeon™ HD graphics 1.70 GHz
Installed memory(RAM): 6.00GB (5.60GB usable)
System type: 64-Bit Operating System, x64-based processor
I am using Windows 8
I bought the game using humble bundle
What I noticed is all my CPU is being used and other programmes are fighting for the space

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How many other programs do you have open? Have you tried just running Stonehearth by itself without the other programs?

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I always play stone hearth without any program open because then my laptop would freeze :ice_cream:

EDIT:it’s usually the background tasks that fight for space though

Close unnecessary background programs. Also, if you haven’t, turn down your ingame settings. There is a point in which your computer just may not have the power needed to run the game. What, if any, other games do you play?

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There is Minecraft and…
######I am very ashamed to say the only games I got is Minecraft and Stonehearth ;(

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Don’t be ashamed. If you bought stonehearth, you are on the right path! :smile: Try those steps. A google search will reveal how to do anything I mentioned. If that still doesn’t help report back.

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Are you running 64 or 32. I know anytime I try to run 64 it lags like map over a minute to re roll map, stutters, ect. 32 runs fine, no lag or hang ups

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I’m running it on 64 bit

Go into options and try 32 bit. 64, while released its still somewhat experimental is not optimized. I know I’m avoiding 64 until it gets cleaned a little

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is it wise to use the 32-bit version with a 64-bit machine…?

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All 64 allows is the use of larger blocks of memory. So if you have 16 g you can use more than 4 with 64. So is no real big deal using 32 over 64. Maybe later when you don’t restart pretty much every time you play but now just to get a feel for things is no biggy

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Hmmm I tried 32-bit yesterday and didn’t notice any improvement. My laptop is quite old as well, so I figured it would help.

Oh well!

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I’ having serious lag issues as well. at 20 days into the Alpha10 build my game is almost unplayable. As time progresses it just gets worse. At this time my game operates for 6 seconds allowing villagers to move, plant, etc., then the game freezes for 5 seconds. I can still click menus and other options while the freeze is occurring, but I can’t select anything in the menus.

Stonhearth.exe is currently using 3Gb of ram, and about 30% of my CPU.

AMD 1100T
16Gb Corsair RAM
XFX R9 280X

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From what @Stoneheartfan told me processors are really important in gaming
so I guess we both have a bad processor and that’s the main problem :disappointed:
Your ram however is perfectly fine since 8 GB is recommended in most games and you got double the amount :smile:
The only solution is to get a better processor I guess

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Although Processors are indeed important for gaming, It’s really not the only thing to considerer, 30% usage is by no means bad. For a game at least I’d say that’s decent, Could be a bit better but really not to bad. As for 8 GB being suggested for gaming pc’s. that is true, However it is unlikely that games will ever use that amount, Alpha games not included though.

I wouldn’t say the only solution is getting new processors to be honest, Some times you have to account for age of pc’s, (is it worth upgrading ect). Some situations can occur that something running on your pc is taking up resource’s without you knowing. Even viruses can do damage if they’re there and you don’t realize.

This game is in alpha, things like lag ect are going to happen. Every pc different, Some have better processors, Graphics cards, More ram ect.

Things you should probably see, Are other games lagging or just Stonehearth, Could it be bug related, Are things running using more resource’s than your pc can handle.

There’s a load of things to consider in lag situations, It could be something other than your CPU failing you, But it’s best to do some testing to really see. I’ve gotten major lag for having a loads of tabs open, So anything could be effecting it.

Hope that helped :wink:

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I doubt that the game is anywhere close to a stage where such optimizations would take place for either architecture.

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Processing power depends on the game and how it’s coded. You generally see heavy CPU usage on games that are having to run a large amount of calculations, an insane amount of units, high level physics, etc. With the APU you are running I’d say you could be hitting some lag IF it is eating up your processor. However, with my processor I know it’s not causing the issue. This processor has more than enough power to handle the game, if it is optimized. Not only this but considering the small amount of CPU usage that I am seeing, there isn’t an issue with the hardware. With Stonehearth being in alpha I feel it’s just a matter of optimizing the game at this point and allowing for better performance. With so many different hardware configurations it can be a task to optimize games so they run well for everyone, but it can be done.

Please don’t take any of this as me being a jerk, I really don’t mean it that way. I just want to make the team aware of the problems at hand so the game can be optimized to fix these issues.

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True hence why I’m avoiding it atm. 32 has memory issues still but already it runs for a while, without lag.

Sorry to hear that didn’t work. Just a quick check you did restart afterwards, if not it Was still 64. If even 32 lagged though might be, especially if you adjusted graphics after changing to 32, that you will have to live with the lag until the game gets out of alpha, is usually not til late alpha into beta that code optimization takes place. Right now it’s all about getting in features and making sure game sorta runs, ie no Game breaking bugs, just give it time.

I don’t put my all into it yet honestly. After all basically start a new town every time I start it up cuz chances are it crashed last time I played, though still is kinda fun seeing what can cause a crash. One time broke 6k errors before game blew up.

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I don’t think you understood what I said. What I meant was that I don’t think that 32bit runs particularly faster than 64bit because of optimizations - because there are none. They should both have about the same performance.

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Just a quick update

I was started a world and decided to play shortly and I have seen massive improvements in my gameplay
What I think did the trick is that I have deleted all my temp files
for those people who wants to follow the steps you’ll need to open run
then type in %temp% and/or prefetch and you have to delete all of the files
if an error occurs (which is because the computer is still using the file) you click skip