My thoughts are this, the game is coming along nicely, I have noticed something in other games similar to this one and even then decided to see if StoneHearth would actually deal with it. Sense it has not I thought I would put my idea here.
It seems in all these simulation there is one thing in common, no real reason for housing or indoor use. As with other games it seems buildings are more of an aesthetically pleasing choice then a “survival” or have to have choice.
To me if these type of games in general are pushing the whole “you can build a village/city” when in reality all you need is walls and farm land. It seems that the whole “building” thing has no consequence to design or for that matter shelter to make one have too or want too build something other then again for the aesthetics.
What I would love to see in the future is a need for housing that your people require. So for instances a smithy would want a bed, house, table, chair and things that he smiths with , within his house or near. IE assigned housing I guess? Then you can talk about weather and health , IE keeping warm that sort of thing.
I don’t know really but you get the idea.
Just something that has always bothered me about these type of games, sure I can build it, but I really don’t need too.
my 2cents anyways