Overall, I think that when Footmen and other Hearthlings have to be under 1/2 health to be healed by an Herbalist by them going to bed, I think that’s rather silly.
- Because it makes quite a lot of tonics/bandages unused.
- It can cause them to get depressed easier than before.
- They’d be more suseptible to another attack that could leave a fatal blow the next day.
To remedy this, I think Herbalists should find and halt Hearthlings that need healing like the Cleric does, but uses the bandages/tonics instead. However instead of INSTANTLY healing, it slowly restores that amount. That way along with the medicine status effect where they can’t get too many in one sitting, it’ll make it not so overpowered/make the Cleric not as useful.