Okay, so I’ll start off saying I’ve gone through the files to the Human skins. Using Qubicle2 I opened each folder to modify the skins color and look. I wanted to make my settler to be unique. I saved each file (backing up the originals). I had hoped keeping the names the same (replacing the original male/female skins with the customized ones) would allow the .json file to read the new files and apply them. When I run a new game I just get file missing errors. Please not, I did comvert the .qcbl files of the Qubicle2 program into .qc as used by the game.
Lets me get to the point: My custom skins; how can I make them work?