Despite some new issues, I’m enjoying the new combat build. A few thoughts:
Some of the newer creatures didn’t appear until (at least for me) until after I had gone into my options and increased my maximum hearthings. If feels like you are missing out on some of the fun until you have at least 22-23 settlers. I’m worried that the default is hiding some of the new creatures - our maximums should be at least 30 and not 20.
With the setting on hard the game seems about… what normal should feel like to me. I know a bunch of stuff is getting created and added right now, but I would love a higher difficulty setting. Would you consider making normal > easy and hard > normal and then give an even more difficult setting?
Some of the adjusted level requirements for tools is silly. A shepherd’s staff is not more difficult to make than a table and chairs. I’m not sure any tool should require any crafter be be over level 2 to make.
Good job guys - keep going!