I’ll be honest. Hard mode is challenging. A bit too challenging for footmen. I can barely have more than 5 villagers because of wolves or heaven forbid 2 varanuses (that was fun…) just charge you when you start out. Even with 4 stone mauls and padded leather breastplates, once the 4th trader rolls around day 3. Boom pack of wolves. Footmen fight and I still lose 2 footmen after the battle.
I would like to propose a health tweak for hard mode for footmen or offense/defense classes so they are equally or just a tad more matched with hard mode characters. I’ve gone through save after save. Ascendancy after ascendancy. Varanus after Varanus. And my footmen (or in one instance, 4 villagers) die once wolves or a Varanus comes along. Once I get fences up. Then I’m safe until I forget to grab wood and berries. Then we starve until they despawn.
I so far have one save where everyone is 50% or lower on health. We have food and drink. But my footmen can’t go out because then I have to put the tombstone on cemetery Hill… I don’t want to do that. And the next villager I got couldn’t run inside in time… I would love a small tweak. But if I can figure out a way to get footmen from dying. Then no tweak is needed. But this has plagued me for about 50 saves. I need advice please.