Greeklingmod - New kingdom (unfinished, partially outdated)

Hi All!,

Have you ever wanted to scratch that “new kingdom” itch?
have you ever wanted to shout EUREKA and build a bathhouse in stonehearth for no reason since we have no hygiene system?

well now you can!
https://steamcommunity.com/sharedfiles/filedetails/?id=1389907833

My GF’s Greeklings (WIP) are now open for busyness, suggestions, comments etc!
have fun!



6 Likes

My secret Mediterranean biome project with olives and grapes has no purpose anymore :glum:

3 Likes

actually, a mediterranian biome is VERY welcomed :D, so says my GF.
(with which i agree, since im working on romans which also want one :stuck_out_tongue: )
but im kinda assuming you are taking the -turnip- with me pawel :wink:

Actually that biome is the reason why Archmod is taking so long… and it isn’t the only secret biome I’m working on cough tall tree forest cough

3 Likes

also, spotted some model alignment issues, expect those fixed tomorrow. (iron and steel armours etc.)
(edit, it was more like that same night…i had inspiration. helmets are currently debug toolable in that build too, just didnt have time for recipes)

1 Like

Are you going to continue this kingdom because this is such a awesome kingdom and would love to see it fully completed.

girlfriend hasnt really been working on them anymore, and i myself havent been too active on modding SH, though i have recently started again. dont expect updates on the greeklings any time soon though unless someone wants to help with it(my efforts are mostly focussed on my nordlingmod). It would be easy enough for me to push some stuff in if other people make it. (its not that hard, if anyone doesnt know, i wouldnt even mind teaching you the basics)

1 Like

Okay also i love the nordlingmod good to know you are working on that also just wanted to know the plan for this mod and i would love to know how to make mods for SH it just i am busy with other stuff but thanks for offering :slight_smile:

Can somehow be downloaded outside steam
?

Yes from github

Did I hear tall tree forest ?!

release-949 (x64)[M]
c++ exception: ‘greeklingmod’ has no alias named ‘food:goat_cheese:goat_cheese_serving’ in the manifest.
stack traceback:
[C]: in function ‘load_json’
radiant/modules/resources.lua:34: in function ‘load_json’
stonehearth_ace/lib/catalog/catalog_lib.lua:276: in function <stonehearth_ace/lib/catalog/catalog_lib.lua:136>
(tail call): ?
stonehearth_ace/lib/catalog/catalog_lib.lua:74: in function ‘load_catalog’
…ces/client/catalog_client/catalog_client_service.lua:11: in function ‘initialize’
stonehearth/stonehearth_client.lua:23: in function ‘create_service’
stonehearth/stonehearth_client.lua:50: in function <stonehearth/stonehearth_client.lua:44>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:55: in function <radiant/modules/events.lua:55>

Hi, when i start Stonehearth with this mod inside 2 “Engine Errors” appear:

1st

release-949 (x64)[M]
c++ exception: ‘greeklingmod’ has no alias named ‘food:goat_cheese:goat_cheese_serving’ in the manifest.
stack traceback:
[C]: in function ‘load_json’
radiant/modules/resources.lua:34: in function ‘load_json’
stonehearth_ace/lib/catalog/catalog_lib.lua:280: in function <stonehearth_ace/lib/catalog/catalog_lib.lua:136>
(tail call): ?
stonehearth_ace/lib/catalog/catalog_lib.lua:74: in function ‘load_catalog’
…ces/client/catalog_client/catalog_client_service.lua:11: in function ‘initialize’
stonehearth/stonehearth_client.lua:23: in function ‘create_service’
stonehearth/stonehearth_client.lua:50: in function <stonehearth/stonehearth_client.lua:44>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:55: in function <radiant/modules/events.lua:55>

2nd

release-949 (x64)[M]
c++ exception: ‘greeklingmod’ has no alias named ‘food:goat_cheese:goat_cheese_serving’ in the manifest.
stack traceback:
[C]: in function ‘load_json’
radiant/modules/resources.lua:34: in function ‘load_json’
stonehearth_ace/lib/catalog/catalog_lib.lua:280: in function <stonehearth_ace/lib/catalog/catalog_lib.lua:136>
(tail call): ?
stonehearth_ace/lib/catalog/catalog_lib.lua:74: in function ‘load_catalog’
…nehearth/services/server/catalog/catalog_service.lua:15: in function ‘initialize’
stonehearth/stonehearth_server.lua:33: in function ‘create_service’
stonehearth/stonehearth_server.lua:88: in function <stonehearth/stonehearth_server.lua:82>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:55: in function <radiant/modules/events.lua:55>

I’m playing with this mods: ACE, Nordling mod, Rockymuntain biome, Home sweet home, Extra map options, Doorway mod, Lostems and Settlement decor mod.

consider the greeklingmod out of date at the moment, it was made by my GF but she hastn been playing or modding stonehearth in quite a while, and no one else has so far been interested in making greeks

1 Like

Is this mod still useable ?

Better change the title and move it to outdated category to avoid confusion

1 Like

yeah good idea. just did
but @khrissy it sorta is but is rather unfinished, better of not using it.

1 Like