But i have seen that when a trader appears it doenst use the set value from the entity data ^^
for example: corn “value_in_gold”: 12, trader says 8
or same for poyo meat value 12 - trader 8
or vegetable targine value 15 - trader 9
or chisel value 40 - trader 24
ok check networth … this changed correctly so i think this could be possible wanted (but i dont know how it comes to this values)
I am assuming that this is intended with the latest updates they did to the trading system. Makes sense that a trader would only pay a lower amount than the objects worth since they have to make money off of it later but it still adds the full amount to your net worth.
I never checked the files but I think that value is just a base value, then it adds a bit of random into it, that’s why we have different prices for the same item each time.