Continuation: I had originally thought this was the ‘Chase Scene’ quest. As one of the goblins would always be a fair distance away from the other two. That was not the case.
I also put this under modding under the assumption that one of my mods may have caused this problem and that one of you guys would have known which ones were the likely culprits.
When you select a goblin is the outline around the creature red or tan? If it’s red then it’s a hostile mob that you should be able to attack. If it’s tan, then everything is working as intended. You can tell fighting folk to attack neutral mobs all you want and nothing happens. As to why they’d be neutral, I have no idea.