Summary:
I sent a bunny worker (was mason, I reclassed him to worker before sending him off), and it has abeen a suspiciously long time and the bun is still not back to town. So I save and reload, and I got two errors upon loading in.
Steps to reproduce:
(Disclaimer: I haven’t bothered to reproduce this, as it takes a while to get up to this point of the game. Here’s basically what’s going on up to this point)
- Send a heartling/bunling to become a geomancer
Expected Results:
He/she returns back to town, and I start to play god
Actual Results:
I’m still waiting~
Oh and two error messages upon reloading
Notes:
release-889 (x64)[M]
stonehearth/components/buffs/buff.lua:184: attempt to index field ‘_json’ (a nil value)
stack traceback:
[C]: ?
stonehearth/components/buffs/buff.lua:184: in function ‘on_repeat_add’
stonehearth/components/buffs/buffs_component.lua:70: in function <stonehearth/components/buffs/buffs_component.lua:40>
(tail call): ?
stonehearth/services/server/town/town.lua:1529: in function ‘_suspend_citizen’
stonehearth/services/server/town/town.lua:1486: in function ‘dispatch_citizen’
…/controllers/encounters/dispatch_quest_encounter.lua:33: in function <…/controllers/encounters/dispatch_quest_encounter.lua:22>
release-889 (x64)[M]
c++ exception: lua runtime error
stack traceback:
Attachments:
N/A
Version Number and Mods in use:
1.0
Better Storage
Smart crafter
System Information:
Windows 10 with up to date graphics driver (Nvidia)