Game broken due to smodding

@BrunoSupremo i am sorry but had to make a new thread (being limited to 3 replies whn i cannot delte or edit any is extreamly unfair)

but anyway in answer to your reply here Teach me how to SMOD

(and anyone else who can help) this is exactly the issue… i have fully deleted the master Mod folder and removed from recycle bin… reinstalled the game so it can repopulate with all the defaults…

the game still refuses to launch… even after rebooting my pc and using ccleaner…

i am 100% stumped as to why it remains broken… maybe if sopmeone can do teamviewer with me please?

and this issue comes after following a dev’s instructions? lol (no offence)

What is the error message if any? What you have in your stonehearth.log? (it is a text file at your game folder)

sorry to copy+paste but i see many others do it :slight_smile:
2018-03-11 21:28:50.459411 | server | 1 | app | Stonehearth Version 0.24.0.790 (x64)
2018-03-11 21:28:50.459411 | server | 1 | core.config | user id is 44702cfe-739b-11e7-95fe-e03f49e84e3a
2018-03-11 21:28:50.459411 | server | 1 | core.config | session id is ddf60a2d-257b-4bf7-8a5d-9f89120b84dc
2018-03-11 21:28:50.459411 | server | 0 | app | Steam present.
2018-03-11 21:28:50.459411 | server | 0 | core.system | Initializing crash reporter
2018-03-11 21:28:51.240689 | server | 0 | lua.data | lua jit is disabled
2018-03-11 21:28:51.350083 | server | 1 | resources | Modules have been modified by the user!
2018-03-11 21:28:51.537579 | server | 0 | app | Running Stonehearth server on port 49831
2018-03-11 21:28:51.537579 | client | 0 | client.core | Connecting to local server…
2018-03-11 21:28:51.553189 | client | 1 | game_engine | Initializing OpenGL
2018-03-11 21:28:51.568813 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-03-11 21:28:51.834443 | client | 1 | game_engine | Determining window placement
2018-03-11 21:28:51.834443 | client | 1 | game_engine | Selecting monitor at 800, 536
2018-03-11 21:28:51.834443 | client | 1 | game_engine | Creating OpenGL Window
2018-03-11 21:28:52.193810 | client | 1 | game_engine | GLFW Error (65544): Win32: Failed to set video mode on adapter \ (error: -2)
2018-03-11 21:28:52.240686 | client | 1 | game_engine | Error trying to create glfw window. (size:(1920, 1080) fullscreen:true)
2018-03-11 21:28:52.287574 | client | 1 | game_engine | Display device 0: NVIDIA GeForce GTX 1060 3GB
2018-03-11 21:28:52.287574 | client | 1 | game_engine | Display device 1: NVIDIA GeForce GTX 1060 3GB
2018-03-11 21:28:52.287574 | client | 1 | game_engine | Display device 2: NVIDIA GeForce GTX 1060 3GB
2018-03-11 21:28:52.287574 | client | 1 | game_engine | Display device 3: NVIDIA GeForce GTX 1060 3GB
2018-03-11 21:28:52.490703 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2018-03-11 21:28:52.490703 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-03-11 21:28:52.553223 | client | 0 | sysinfo | Total System Memory: 7.931 GB (8516243456 bytes)
2018-03-11 21:28:52.584453 | client | 0 | sysinfo | Current Memory Usage: 60.098 MB (63016960 bytes)
2018-03-11 21:28:52.584453 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2018-03-11 21:28:52.584453 | client | 0 | sysinfo | Available Address Space: 127.999 TB (140736884858880 bytes)
2018-03-11 21:28:52.584453 | client | 0 | sysinfo | Used Address Space: 575.414 MB (603365376 bytes)

ahhh thats the issue right there! after modding the values… somehow it forced the game to run at full screen with my current resolution… i remember since a few updates ago the game refuses to run at this level unless i change the .json to fullscreen = false and change it in game!!! lol

i have it working again, so i will try modding the values once more :slight_smile: sorry for the hassle guys (realised the issue after reading the posted log abo0ve :stuck_out_tongue: )