It could be a profession for a level 2/4 Farmer, but would it not be cool if the game could have a mechanism for steady supply of wood?
I’ve been playing the game for some time now, since Kickstarter, but did only recently get into “hard mode”. I’ve stopped using trapper, its scary beyond the treeline But I also run low on wood. I see this in my easy/sandbox games too. I get so far down the road I’ve exhausted the area around my village to a point where it makes sense to plant some trees.
This is boring stuff doh. Having the farmer plant trees, wait for them, and once they are ready search thru my stockpiles to find and place them.
Would it not be better to have the farmer, or a forester (new profession suggestion) to have a designated area like the farms but on the size of stockpiles to plant threes? The farmer/forester would look for trees in the stockpile, if any go and plant them in the designated zone. Having him cut it when its fully grown would also be cool.