The categories of food items still seem random for now. All are correctly in the major category of “Food & Drink”, but the subcategories seem to be useless for now.
Steps to reproduce:
- Level up enough farmers and cooks to be able to grow and cook everything in proper amounts.
- Place 3 distinct storage options (in my case urns), set them to exclusively hold one of the 3 food sub-categories each.
- Harvest and cook different food items and wait for them to be stored.
Freshly harvested items should go in the first subcategory (item apple), cooked foods in the second (icon bread) and raw meat products (as from the trapper and shepherd) should go to the third category (icon ham).
Honestly I can’t even identify a pattern… Apparently some items even have multiple categories assigned to them, see the Omelette, bread and stews in the screenshots below.
First urn, first category only:
Second urn, second category only:
Third urn/category actually only contained wheat (still confusing, but not screenshot-worthy).
Version Number and Mods in use:
release-549, x64 on Steam, no mods