Fishing and World Generation

duplicate_suggestion

#1

Have you ever looked at your world and see those ponds and such with no use what so ever except as a moat? Well here’s something that can fix that! Fishing, plain and simple right? This job can easily be added into the game and gives Radiant a reason to add rivers and such! Making it seem more like a world instead of just a Desert or a Forest. I can see it almost like the Farmer, you select a region and give them the tools needed to fish! Then they go off and fish in the area given to them. but instead of selecting the type of food its random! It’ll help with the food generation and also the world generation since there will actually be a use for water instead of it just being there.


[Class] Fisherman (Well thought out with pictures!)
#2

3 posts were merged into an existing topic: [Class] Fisherman (Well thought out with pictures!)


[Class] Fisherman (Well thought out with pictures!)
#3