I’ve had 3 fire pits spawn / drop from miscellaneous goblin camps. Whenever I try to loot fire pits, they are ignored and never picked up. If I don’t loot the pit and tell my hearthlings to place the fire pit, they will do that instantly. However, if I try to undeploy those fire pits, my hearthlings will again ignore them.
I guess hearthlings will only touch fire pits if they know they’ll hold it temporarily, but if I want the fire pit to be in storage, then it’s a no go… Not major, but it’s annoying that my hearthlings have to run around lighting 3 fires every night.
Do you have room available in a stockpile? Can you upload the save where this is occuring?
To upload a save, locate the folder in
C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games
(assuming a default Steam install), zip the individual save’s folder (not the entire saved_games
folder), and upload it. If the *.zip
is less than 10 MB, feel free to upload it directly to the Discourse. If larger, please upload it to a cloud storage site like Dropbox, Google Drive, File Dropper, etc. and post the sharing link here.
https://drive.google.com/file/d/0B8efOONhvPegbmlVNXRPbHg4WG8/view?usp=sharing
I’m hoping I did this all correctly.
For some background, there are 4 fire pits in total, my default/starting pit as well as 2 pits waiting to be undeployed and 1 that is waiting to be looted.
Assuming the fire pit is classified as a furniture item, it should be sorted into a chest classified to contain such. I don’t have any regular stock piles to avoid clutter.
I’m away from my computer for the night, will look tomorrow.
Sounds good! (Bumping the post)
This is an old bug, the category of the firepit is incorrect so they will only undeploy it if you have a storage with the filter ‘all’.
I will bump this in our bug list.
Well then…I guess I don’t need to test this .
Wish I’d seen this earlier! I just gave up and used the destroy command on the two I placed. I’ll keep it in mind going forward.
This problem doesn’t seem to be limited to firepits anymore. Same thing happened with a mean bed, a comfy bed, large storage boxes, forge and anvil. Same fix worked, though!
I believe the firepit category was fixed in the past. Which version are you running?
Do you have enough space in the storage with the corresponding categories? Are those items placed inside a building?
BTW, storage boxes can’t be undeployed if they contain items.
There might be some edge cases for looting, like, if the items fell on top of scaffolding or walls.
Alpha 23. You’re probably right about the corresponding categories… I wasn’t paying too close attention after getting frustrated with all the campfires.
The save I had this on has too many different chests and things now for it to be easy to test, but I’ll try it out on a new save and let you know if there’s still a problem.