the qb files are collecting dust in my mod thread xD and ignore the mech ones, those dont fit the style and can still just be a mod , i just dont know how to seperate an album from imgur
I think it would be cool if at some point you could steal the goblins totem to gain their allegiance. This could also be a game mechanic that allows the upper levels of villains control the goblins. It could also lead to some interesting quests where maybe an upper level goblin camp will get smart enough to ask you for help. Goblins could also have a chance after a certain amount of time to steal the totem back and go as free agents. It would also be interesting to see goblins steal each others totems. This would be a way for the goblin camps to upgrade or merge. So if a lvl 1 camp steals another lvl 1 camp. The theif camp will upgrade to lvl 2 and the victum camp wonāt have the ability to progress to another level.
TL:DR can we control goblins by stealing their totem/symbol of power
I still say a fish technically needs to be a melee bash weapon, according to slapstick law. Unless itās a swordfish (which weāre definitely not going to have for a while), you donāt really poke someone with a fish.
Plus, think of the hilarious ~SMACK~ sound you could have every time a person is hit with it.
(And yes, Iām aware of the piscine pun. A āpikeā is a type of fish, for those who donāt know.)
Iām still waiting for somebody to post a massive pike-men vs. goblins brawl in the Alpha 8 Pics thread!!
Yup, full bash mechanics implemented! I think they even do a spinny flip attack if the footman is Lvl 3?
I would like to add a cubeemitter to have some slime / āoozeā dripping from it, but I donāt know anything about them⦠yet!
I have a lot of ideas that range from variant weapons, clothing, armor, crops, etcā¦
but what I would like to see is some magic⦠some sort of transmogrification workshop which allows one items to swap appearances. That way you can keep that brass armour/mace which you really like on your footmen but still have them be as tough as possible.
In place of that magic of any kind would be nice. It is a bit early for the Geomancer, or a new class of any kind so Iām not really sure it is a proper request⦠but I do think including some magic somehow at this stage would make the game feel even more fleshed out.