So what i mean by ‘placement restrictions’ is really the game rejecting you from placing or operating in a area due to any reason
This includes no farming on Rocks, water and slabs, that you can’t build underwater ect
And what i mean ‘behavior changes’, is like the hearthlings speeding up on roads and slowing down underwater and stuff like that
What if i, say, want a entitie(like a merman) act differently? I would like him to move faster underwater, and slower on land, use different animations for moving, carrying and fighting avoid him using land animations like idles underwater, and vice versa
Say, i want a crop that only grows underwater (or bolth if we can’t jestrict it being placed on land, but can at-least be placed underwater) and is exclusive to a race, if so, could i make it possible to have only that one race be capable of farming underwater? And can buld houses underwater?
Is that possible?
(I suppose you can guess what I’m planning here)