irony at it’s best:
two of my Hearthlings got stuck while eating in the dining hall (standard template)
I only noticed it when the first on died and checking the secon one I noticed he was in a sitting stance but not on the chair… instead he was sitting in the air right next to the chair…
since he had no food in his backpack I assume he got stuck after eating when he was about to leave the table
I already tried to free him by moving the chair but no luck… of course he is hungry now and about to die
the other Hearthling apparently starved in the same position (the Journal confirms he starved)
in my attempt to save my weaver Hearthling I reloaded the savegame and instantly got this error
develop-2494 (x64)
radiant/modules/entities.luac:86: attempt to index local 'entity' (a nil value)
stack traceback:
radiant/modules/events.luac:68: in function <radiant/modules/events.luac:65>
radiant/modules/entities.luac:86: in function 'get_world_grid_location'
stonehearth/services/server/town/town.luac:97: in function '?'
stonehearth/services/server/town/town.luac:30: in function '_restore_saved_calls'
stonehearth/services/server/town/town.luac:11: in function '_on_game_loaded'
stonehearth/services/server/town/town.luac:9: in function 'obj'
radiant/modules/events.luac:15: in function 'self'
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcall'
radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>
and after reloading the Hearthling is stuck in the floor and only his head is above ground… so reloading made it even worse
I also noticed minor performance problems after I changed from alpha 10-5 to 11 resulting in short screen freezing and lag
my system:
OS: Win7 Ultimate x64
CPU: i7-4790 @ 4.00GHz
RAM: 32GB
GPU: 2x Nvidia GTX970 4GB SLI