[Develop-2534] Minor Footmen Pathfinding Error when waking up from sleep with invader presence nearby

A minor pathfinding error. I see footmen waking up from their sleep and moving back and forth from their bed to going outside the door when enemies were within their aggro range. But they were able to pathfind their way towards their enemy anyways.

The enemy was at least a few yards between my men and them, and behind a wall when they woke up from sleeping.

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Happened to me, except my footman didn’t move; just stood next to the bed in idle animation - eventually went back to sleep (someone else took care of the invaders)