[Dev Blog] Steam Unstable Updated to Alpha 4 Build 118

:smile:

as seen on signs typically found outside my own settlements:

Welcome to Steffers Geodamo! Weā€™ve gone 10 9 8 7 6 days ā€œa whileā€ without a workplace accident!

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I Seem to have lost this postā€¦

:frowning:

Iā€™m guessing there are what, 20 lamps there? Hmmā€¦ dunno how good your PC is, but maybe optimising the lighting engine is (yet) another item to add to the ā€œTo Do Soonā€ list for Alpha 5 or w/eā€¦ if weā€™re going to start seeing towns grow now, then yeah this could be an issue.

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Yup, 20 lamps. Viewing the entire town during the day I get anywhere from 15-40fps.

Night time (when it recovers from all the lanterns turning on) averages at about 9-12.

Obviously I can get around this by zooming in and focusing on small parts of the village at a time, so itā€™s still playable.

Edit: I use this computer for 3d animation and motion graphics, so itā€™s a decent one. But it is almost 4 years old

Intel i7-2670QM CPU @2.20GHz 2.20 GHz
8 Gigs Ram
NVIDIA GeForce GT 640M

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best settlement Iā€™ve seen so farā€¦ well done!! :+1:

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Too bad I put this in the wrong versions thread. Grrr.

Tried to delete it, but didnā€™t work.

But thanks, @steveadamo !

hmmā€¦ I can move all these posts thereā€¦

to the merge-mobile!