http://stonehearth.net/steam-latest-updated-to-develop-2513/
insta-mine command! woot! woot!
http://stonehearth.net/steam-latest-updated-to-develop-2513/
insta-mine command! woot! woot!
All Yang and Albert. I am very excited for it!
Allow free-standing walls to be built on top of other structures.
“That folk’s made my day”
Likewise–noticed that little gem myself…
wow lots of changes in the luacs xD
How does the insta mining work again?
its a console command. it instantly mines the selected mining zone.
I choose a large are to be mined.
I select the large are to be mined.
CTRL+C
Types: -im
Unknown command
Types: im
Unknown command
Types: "im"
Unknown command.
Check that you actually have develop-2513. I followed the same procedure and had no problem with the instant mining.
worked fine for me… you are on the unstable build, right?
I have closed the game and re-launched it and it now works, I don’t know what was I doing wrong.
Thanks!
sorry but, the picture didnt load/render properly, its just white for me…
also, this entire mountain top was mined using im
command
I get the goblins leaving if you appease them and returning, but why the goblins “leaving” when they become “bored” of raiding and what does this mean.
Goblins don’t raid your settlement to acquire loot, they raid your settlement for fun! If you don’t provide them with a challenge, they don’t have any fun, and they just move on to some other game, like chasing critters through the forest and pushing each other off cliffs.
but eventually that also gets boring, so they go back to the fun of raiding your settlement.
Alternate theory: All the goblin underlings want a promotion, but none of them are brave enough to challenge their leader in single combat. If some hearthlings could be provoked into bumping him off, everyone goes up a rank!
If you don’t manage to go kill the chieftain in time, the goblins all start complaining to him about how your settlement isn’t worth the bother and they move on to another area that’s hopefully more dangerous. So you see, hearthlings play a vital role in goblin statecraft. If you don’t play your role, they’re forced to move on.
I think a more realistic explanation could be that the Golden Arm group (under which the goblins work) faces another, more serious threat elsewhere, and they recall their raiding camps and forces in response to it. The goblins might be lazy and easily distracted, but I don’t know if they’d be so daring or brave to ignore the orcs commanding them and leave the area simply because they got “bored” of your settlement.
I think they might get some flak once word of that got out.
Lovely theories! You’ll just have to play it and find out!