Summary:
When first installing the game I have no issues with it at all, the game loads, there is music and I can generate maps and play normally, however when I change to Fullscreen mode, exit and reload the game the game will not load and will give me a crash report, it is only when I change the user_settings.json and set Fullscreen to false does it work again.
This normally wouldn’t be an issue however my computer struggles badly playing any games in Window Mode, any help or work around this issue will greatly be appreciated as I’m eager to start playing Stonehearth for the first time. ^^
Thank you very much, please if you need more information I’m more then happy to provide.
Stonehearth.log:
2017-01-01 13:00:58.041076 | server | 1 | app | Stonehearth Version 0.19.0.687 (x64)
2017-01-01 13:00:58.041076 | server | 1 | core.config | user id is 50df51d6-d021-11e6-9496-643150464ff0
2017-01-01 13:00:58.041076 | server | 1 | core.config | session id is 56852589-d022-11e6-badf-643150464ff0
2017-01-01 13:00:58.109704 | server | 0 | core.system | Initializing crash reporter
2017-01-01 13:00:58.625434 | server | 0 | lua.data | lua jit is disabled
2017-01-01 13:00:58.656689 | server | 1 | resources | Module rayyas_children_ui version 3 is deferred load)
2017-01-01 13:01:02.089497 | server | 1 | resources | Modules are verified pristine.
2017-01-01 13:01:02.131501 | server | 1 | app | Running Stonehearth server on port 35927
2017-01-01 13:01:02.132001 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2017-01-01 13:01:02.133001 | client | 1 | renderer.renderer | Initializing OpenGL
2017-01-01 13:01:02.136501 | client | 1 | renderer.renderer | Determining window placement
2017-01-01 13:01:02.136501 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 8, 54
2017-01-01 13:01:02.136501 | client | 1 | renderer.renderer | Creating OpenGL Window
2017-01-01 13:01:02.158004 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2017-01-01 13:01:02.188508 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2017-01-01 13:01:03.834913 | client | 1 | renderer.renderer | GLFW Error (65544): Win32: Failed to set video mode on adapter \ (error: -2)
2017-01-01 13:01:03.850541 | client | 1 | renderer.renderer | Error trying to create glfw window. (size:(1920, 1080) fullscreen:true)
2017-01-01 13:01:03.850541 | client | 1 | renderer.renderer | Display device 0: NVIDIA GeForce GT 730
2017-01-01 13:01:03.850541 | client | 1 | renderer.renderer | Display device 1: NVIDIA GeForce GT 730
2017-01-01 13:01:03.850541 | client | 1 | renderer.renderer | Display device 2: NVIDIA GeForce GT 730
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Total System Memory: 9.999 GB (10736664576 bytes)
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Current Memory Usage: 78.543 MB (82358272 bytes)
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Available Address Space: 128.000 TB (140737097588736 bytes)
2017-01-01 13:01:03.850541 | client | 0 | sysinfo | Used Address Space: 372.539 MB (390635520 bytes)
Attachments:
crash.dmp (65.5 KB)
Versions and Mods:
Stonehearth Alpha 19 (No Mods)
System Information:
Windows: Upgraded Windows 10 64-bit (Originally: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit)
Video Card: NVIDIA GeForce GT 730 (Drivers up to date)
CPU: AMD Athlon™ II X4 620 Processor
CPU Speed: 2.6 GHz
RAM: 10 GB
Available Disk Space: 65.9 GB
External monitor (Celcus 22-inch TV Screen)
Antivirus: AVG Free Trial (Enabled and Disabled with both resulting in the same reaction in the summary) (Stonehearth has been added in AVGs exceptions list as well.)
- Additional Notes -
I have tried putting “enable_64_bit” : true, under my user_id with unfortunately no results.