Crash on Prepare to embark screen, GL_FRAMEBUFFER_COMPLETE_EXT error

I just recently bought the game, because i thought it looked interesting. As i was attempting to play it for the first time, i was encountered by a Assertion Failed error. As I click the ok button, the game closes.

The error is as follows
Assertion Failed: status = = GL_FRAMEBUFFER_COMPLETE_EXT (c:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\horde3d\Source\Horde3dEngine\egRendererBase.cpp:1266)

My Computer Specs
Hp Pavillion g7
Processor : b950 Pentium @ 2.10 ghz
4 gigs of ram
64 bit windows 7 Home edition

In the list of solutions i have tried:
Deleting the game and re-installing (Full game wipe from computer)
Looking for driver updates for my processor. (There weren’t any that i could find on the intel site)
Restarting my computer (Many a times)
Switching faction/location/difficulty
Any help would be greatly appriciated, as i do wish to try this game very soon.

P.s. I do realise that there are other topics like such on this site, its just that i’ve been skimming through them, and the solutions haven’t been working for me.

stonehearth.log (7.5 KB)

This is the crash file, if that helps. I think it has to do with this section

2016-10-22 23:56:51.294666 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-10-22 23:56:55.159867 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-10-22 23:56:57.772016 | client | 1 | client.core | save game directory does not exist!
2016-10-22 23:56:58.129037 | client | 1 | client.core | save game directory does not exist!
2016-10-22 23:56:58.586063 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-10-22 23:57:14.655897 | server | 0 | mod stonehearth | ai slow start is enabled
2016-10-22 23:57:14.655897 | server | 0 | mod ai | cpp ai is enabled.
2016-10-22 23:57:15.180927 | server | 0 | ai.execution_frame | (3907 Dara Edessa) [stonehearth:top] ai slow start is 0
2016-10-22 23:57:15.223930 | server | 0 | simulation.core | took 104 ms to update game state
2016-10-22 23:57:15.223930 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-10-22 23:57:15.328933 | server | 0 | simulation.core | took 103 ms to flush streamer
2016-10-22 23:57:15.491942 | client | 1 | rpc | critical error in http reactor: could not trace[trace 175 7]
2016-10-22 23:57:15.834959 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401)
2016-10-22 23:57:16.332983 | server | 1 | simulation.remote_client | started buffering client updates. (seq:507 ack:497)
2016-10-22 23:57:18.111996 | client | 1 | horde.general | raw shader compile error: ERROR: 0:110: ‘const 3-component vector of float’ : cannot declare arrays of this qualifier
ERROR: 0:110: ‘const’ : non-matching types (using implicit conversion) for const initializer
ERROR: 0:132: ‘assign’ : cannot convert from ‘float’ to ‘varying 3-component vector of float’

2016-10-22 23:57:18.111996 | client | 1 | horde.general | Shader resource ‘shaders/voxel/debug_color.shader’: Failed to compile shader.
2016-10-22 23:57:18.121996 | client | 1 | horde.general | Bind Frambuffer error: 2, 0, 8cdb, 0
2016-10-22 23:57:18.121996 | client | 0 | app | Assertion Failed: status == GL_FRAMEBUFFER_COMPLETE_EXT(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\horde3d\Source\Horde3DEngine\egRendererBase.cpp:1266)
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Total System Memory: 3.949 GB (4240293888 bytes)
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Current Memory Usage: 380.172 MB (398639104 bytes)
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes)
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794751942656 bytes)
2016-10-22 23:57:19.521035 | client | 0 | sysinfo | Used Address Space: 1.249 GB (1340948480 bytes)

Hey there @Scrucee, welcome to the Discourse! I hate to say this, but your computer doesn’t meet the minimum specifications required for Stonehearth :disappointed:. Your processor, Intel Pentium B950, has an integrated graphics card, Intel HD Graphics, which is based on the Intel HD 2000. Stonehearth requires at minimum the Intel HD 3000.

Well now that sucks.
Thanks for letting me know

Did you buy the game on Steam or Humble Bundle? You might be able to request a refund as your computer is incompatible.

I bought it on steam, but i was planning on getting an eGPU, and try that, if that might work

1 Like

Good luck! Will be very curious to hear how/if it works with an external card.

Would you mind linking the system requirements for me? I saw that it needed a 2.6ghz processor, but i saw people using it with a 2.5 ghz, so i am unsure

Sure! They are listed on the website: Some Technical Stuff – Stonehearth as well as on the Steam Store page: http://store.steampowered.com/app/253250/

1 Like