Summary:
Game exhibited some strange behavior. Several roads failed to switch into a building state after selecting “Build”, even with 3 workers dedicated only to building. They sat around the fire / ate / idled.
It’s also worth noting that the warlord challenged me, but I am unable to find his base; i found 2 small campfires and a crypt that the enemy destroyed before i could get to it.
Also I sent someone away to be trained as a Geomancer, and not sure when they’re due back.
Stonehearth.log:
2018-07-31 00:18:10.097814 | server | 1 | app | Stonehearth Version 1.0.0.892 (x64)
2018-07-31 00:18:10.098814 | server | 1 | core.config | user id is 1f53fec6-47ad-4f00-bc5d-5a2952424a9e
2018-07-31 00:18:10.098814 | server | 1 | core.config | session id is aedd54cd-4c9c-432f-baea-95d685837c2a
2018-07-31 00:18:10.098814 | server | 0 | app | Steam present.
2018-07-31 00:18:10.099814 | server | 0 | core.system | Initializing crash reporter
2018-07-31 00:18:12.364943 | server | 1 | resources | Modules are verified pristine.
2018-07-31 00:18:12.413946 | server | 0 | app | Running Stonehearth server on port 62725
2018-07-31 00:18:12.413946 | client | 0 | client.core | Connecting to local server…
2018-07-31 00:18:12.413946 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:12.413946 | client | 1 | game_engine | Initializing OpenGL
2018-07-31 00:18:12.426947 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-07-31 00:18:12.446948 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2018-07-31 00:18:12.446948 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2018-07-31 00:18:12.458949 | client | 1 | game_engine | Determining window placement
2018-07-31 00:18:12.458949 | client | 1 | game_engine | Selecting monitor at 960, 551
2018-07-31 00:18:12.458949 | client | 1 | game_engine | Creating OpenGL Window
2018-07-31 00:18:12.650960 | client | 1 | game_engine | Creating OpenGL Context
2018-07-31 00:18:12.650960 | client | 1 | game_engine | Finished OpenGL Initialization
2018-07-31 00:18:12.650960 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 388.59’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 970/PCIe/SSE2’
2018-07-31 00:18:12.740965 | client | 1 | browser | cef started.
2018-07-31 00:18:12.740965 | client | 1 | browser | Navigate called without an existing browser!
2018-07-31 00:18:12.742965 | thread3368 | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html
2018-07-31 00:18:12.816969 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:12.825970 | client | 1 | client.core | user feedback is on
2018-07-31 00:18:15.913146 | client | 1 | network | client allocating new send buffer (total: 0)
2018-07-31 00:18:15.913146 | client | 0 | client.core | Authenticating…
2018-07-31 00:18:16.006152 | server | 0 | simulation.core | Making authentication request with provider: host
2018-07-31 00:18:16.006152 | server | 0 | simulation.core | Authentication successful, responding with session.
2018-07-31 00:18:16.006152 | server | 0 | simulation.core | {
“session” : {
“player_id” : “player_1”,
“client_id” : “host”,
“provider” : “host”
},
“state” : “configuring”
}
2018-07-31 00:18:16.013152 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1
2018-07-31 00:18:16.014152 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2018-07-31 00:18:16.056154 | server | 1 | network | server allocating new send buffer (total: 0)
2018-07-31 00:18:16.066155 | client | 0 | client.core | Authenticated
2018-07-31 00:18:16.068155 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-07-31 00:18:17.002209 | server | 1 | simulation.remote_client | started buffering client updates. (seq:21 ack:0)
2018-07-31 00:18:17.048211 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-07-31 00:18:17.048211 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-07-31 00:18:17.153217 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-07-31 00:18:17.153217 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-07-31 00:18:17.204220 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:21 ack:21)
2018-07-31 00:18:32.871116 | client | 0 | client.core | loading save “1533021302327”:
2018-07-31 00:18:32.871116 | client | 0 | client.core | {
2018-07-31 00:18:32.871116 | client | 0 | client.core | “name” : “”,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “town_name” : “Midgard Neo”,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “game_date” : {
2018-07-31 00:18:32.871116 | client | 0 | client.core | “day” : 1,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “month” : 3,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “year” : 1,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “hour” : 8,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “minute” : 49
2018-07-31 00:18:32.871116 | client | 0 | client.core | },
2018-07-31 00:18:32.871116 | client | 0 | client.core | “timestamp” : 1533021302327,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “time” : “7/31/2018, 12:15:02 AM”,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “jobs” : {
2018-07-31 00:18:32.871116 | client | 0 | client.core | “crafters” : 7,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “workers” : 11,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “soldiers” : 14
2018-07-31 00:18:32.871116 | client | 0 | client.core | },
2018-07-31 00:18:32.871116 | client | 0 | client.core | “version” : “1.0.0.892”,
2018-07-31 00:18:32.871116 | client | 0 | client.core | “save_version” : 12
2018-07-31 00:18:32.871116 | client | 0 | client.core | }
2018-07-31 00:18:33.913176 | server | 1 | simulation.remote_client | started buffering client updates. (seq:356 ack:336)
2018-07-31 00:18:34.642218 | client | 1 | resources | Modules are verified pristine.
2018-07-31 00:18:34.682220 | client | 1 | ai.thread | Could not find coroutine to destroy: 000000000AED71E8
2018-07-31 00:18:34.682220 | client | 1 | ai.thread | Could not find coroutine to destroy: 0000000007289C28
2018-07-31 00:18:34.685220 | cef | 1 | browser | Load error: -3
2018-07-31 00:18:34.708221 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2018-07-31 00:18:34.714222 | client | 1 | lua.code | Shutting down script host.
2018-07-31 00:18:34.759224 | client | 1 | lua.code | Script host destroyed.
2018-07-31 00:18:34.765225 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:34.822228 | server | 1 | ai.thread | Could not find coroutine to destroy: 000000000750B4C8
2018-07-31 00:18:34.822228 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000000007289058
2018-07-31 00:18:34.824228 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called
2018-07-31 00:18:34.824228 | server | 1 | simulation.core | All entities have been destroyed.
2018-07-31 00:18:34.824228 | server | 1 | simulation.core | Shutting down traces.
2018-07-31 00:18:34.824228 | server | 1 | simulation.core | Shutting down game objects.
2018-07-31 00:18:34.824228 | server | 1 | simulation.core | All entities and datastores have been destroyed.
2018-07-31 00:18:34.824228 | server | 1 | lua.code | Shutting down script host.
2018-07-31 00:18:34.862230 | server | 1 | lua.code | Script host destroyed.
2018-07-31 00:18:34.862230 | server | 1 | simulation.core | Shutting down data objects.
2018-07-31 00:18:36.694335 | server | 1 | resources | Modules are verified pristine.
2018-07-31 00:18:36.737337 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:36.744338 | server | 0 | simulation.core | Loading save: “1533021302327”
2018-07-31 00:18:36.748338 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-07-31 00:18:38.000410 | server | 1 | dm.store | load progress 44%…
2018-07-31 00:18:38.008410 | client | 1 | rpc | received reply with unknown call id ‘36’
2018-07-31 00:18:38.008410 | client | 1 | rpc | received reply with unknown call id ‘9’
2018-07-31 00:18:38.008410 | client | 1 | client.core | server reported load progress of 44%
2018-07-31 00:18:39.651504 | server | 1 | dm.store | load progress 99%…
2018-07-31 00:18:39.661505 | client | 1 | client.core | server reported load progress of 99%
2018-07-31 00:18:39.663505 | server | 1 | dm.store | load objects finished!
2018-07-31 00:18:39.666505 | server | 0 | dm.store | took 2.906 seconds to load
2018-07-31 00:18:39.675505 | client | 0 | client.core | Server restart finished.
2018-07-31 00:18:39.677506 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-07-31 00:18:39.833514 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:39.833514 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:39.833514 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:39.833514 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:39.833514 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:43.435720 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2018-07-31 00:18:43.435720 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2018-07-31 00:18:43.439721 | server | 0 | mod stonehearth.terrain | player_1 explored region contains 182 rects
2018-07-31 00:18:46.983923 | server | 1 | network | server allocating new send buffer (total: 1)
2018-07-31 00:18:47.438949 | server | 1 | network | server allocating new send buffer (total: 2)
2018-07-31 00:18:48.008982 | server | 0 | simulation.core | took 1359 ms to flush streamer
2018-07-31 00:18:48.014982 | client | 1 | network | Read buffer full trying again next frame.
2018-07-31 00:18:48.026983 | client | 1 | network | Read buffer full trying again next frame.
2018-07-31 00:18:48.026983 | server | 0 | simulation.core | finished loading game
2018-07-31 00:18:48.026983 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2018-07-31 00:18:48.026983 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2018-07-31 00:18:48.026983 | server | 0 | sysinfo | Total System Memory: 15.950 GB (17126055936 bytes)
2018-07-31 00:18:48.026983 | server | 0 | sysinfo | Current Memory Usage: 1.058 GB (1136205824 bytes)
2018-07-31 00:18:48.026983 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes)
2018-07-31 00:18:48.027983 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8794392612864 bytes)
2018-07-31 00:18:48.027983 | server | 0 | sysinfo | Used Address Space: 1.584 GB (1700278272 bytes)
2018-07-31 00:18:48.302999 | server | 0 | ai.execution_frame | (16248613 stonehearth:poyo) [stonehearth:top] ai slow start is 0
2018-07-31 00:18:48.438007 | client | 0 | client.core | reporting client load progress 77.75%…
2018-07-31 00:18:48.614017 | client | 0 | client.core | reporting client load progress 80.5%…
2018-07-31 00:18:48.790027 | server | 0 | simulation.core | took 712 ms to update game state
2018-07-31 00:18:48.790027 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2018-07-31 00:18:48.834029 | client | 0 | client.core | reporting client load progress 83.25%…
2018-07-31 00:18:49.142047 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Memory Stats: Fatal Exception
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Total System Memory: 15.950 GB (17126055936 bytes)
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Current Memory Usage: 1.180 GB (1267003392 bytes)
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes)
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8794161688576 bytes)
2018-07-31 00:18:49.142047 | server | 0 | sysinfo | Used Address Space: 1.799 GB (1931202560 bytes)
2018-07-31 00:18:49.146047 | client | 0 | client.core | reporting client load progress 86%…
2018-07-31 00:18:49.467065 | client | 0 | client.core | reporting client load progress 88.75%…
2018-07-31 00:18:49.707079 | client | 0 | client.core | reporting client load progress 91.5%…
2018-07-31 00:18:50.120103 | client | 0 | client.core | reporting client load progress 94.25%…
2018-07-31 00:18:50.294113 | client | 0 | client.core | reporting client load progress 97%…
2018-07-31 00:18:50.624132 | server | 0 | lua.memory | destroying lua caching allocator
Attachments:
Unable to upload my .dmp
Versions and Mods:
Current version (as of posting) and no mods.
System Information:
Windows 7 (SP1), GeForce GTX 970, external monitor
Have you attempted basic troubleshooting steps here: Crashing on start? Read this! UPDATED October 18, 2016
Doesn’t crash on startup, crashes on load.
Notes:
Have been playing for 27 hours with no issues. Love the game!