Since the last patch, I get constantly attacked by enemies. On day 2, I got raided by 4 small golem groups (always 3 golems) and 1 group of small ents (6 small ents).
I really can’t do much right now, because I constantly need to go in defense mode since I wont survive those constant fights without the damage and tankiness of all my town hearthlings. And as a result, my hearthlings are pretty low right now. I try to counter heal them, but then again: I have nearly no time to harvest stuff like flowers because of the encounters. I try to keep playing and look if this keeps going on, but it made the early game much harder then pre-patch version.
Have you maybe mixed up the numbers when you patched this:
“Make hard mode encounters generate slightly slower”
Because right now, hard mode encounters generate much much faster then before. Maybe you forgot a point/comma in the coding lines or accidently put an additional number in there?
edit: Day 3 in the moring - 2 groups of small golems and 1 small ent group. footman and carpenter is very low. Guess I wont survive that long, even having a herbalist and a footman since late day 1.
edit2: Day 3 ended with a total of 3 small golem groups and 2 small ent groups. Day 4 starts with a group of small wolves. 2 hearthlings nearly dead by now, can’t even pick up the flowers right next to my base and make potions out of them because defense mode is up 80% of the time. There’s definitely something wrong with hard mode encounters right now.
edit3: The group of wolves annihilated all my citizens, couldn’t do anything about it. They were all fighting and kept my low health footman as long as possible alive while letting him doing damage. But no chance in survivng that. Right now it feels like an hard mode for hard mode, for the real masochists.