Probably the first one lol
I played hard mode when it was unstable and, while harder, it was still doable. I’ve since started 3 towns so far in the stable A16 build and have been getting wrecked. As soon as a larger enemy shows up my people can’t hack it.
The best progress I managed to get was day 8 of deepmun and 9 citizens. It’s pretty hard to get people right off the bat. I watched the last devstream so I know buildings count much more for networth so my town got up to 1 completed building and another about 80% done, 2 footmen with wooden bucklers and padded vests bought from a merchant, and an herbalist that just hit level 2 and was in the middle of crafting her clerics tome when she decided to start eating instead. Incoming Stone Golem. I used town defense and my footmen to try to zerg it all together. Got destroyed.
All told pretty frustrating but still fun hehe. Now for Hard Mode attempt number 4