Summary: Second time it has happened. First time I had moved a fence picket in front of the other, however, this time I did nothing unusual or different that seemed to trigger the error. Once I click ‘ok’ on the error in windows (outside the game) [screenshot below] I get another error in game [copied below] **
||| UPDATE |||
I moved another placed picket fence and it set the event off again.
Steps to reproduce:
Possibly moving picket fences which have already been placed.
Notes: Pressing OK on the Error box brings the window up a second time, third, … fourteen etc trimes.
I could not get the errors from in game but they are most commonly:
stonehearth/components/ai/executionframe luac:510 (this line is repeated throughout 90+ errors on the red screen)
C++ Unknown exception
stonehearth/components/ai/execution luac:24: “stop” from “starting_thinking”
On a brown background error box:
as above (510 and C++ unknown exception) as summary
frame:luac:494 - in function < frame luac:487>
510 exit protected call
505 protectec call
The game still runs, but some of the guys have frozen. Some others are still working and eating and functioning. All work stations still are running
I went to check if there was a windows error log i could post the text for but there was nothing I could find that came from Stonehearth
Can reproduce by moving gates or fence pickets
Versions and Mods:
latest downloaded from steam