Combat Engineer? Irving Elliott is confused

  • I am using a lot of mods but I did not know if anyone else has had this issue and if there was a way to reset a Hearthling

I reloaded the game in the middle of a battle. Once the game loaded I noticed that my Engineer workshop was messed up. All the items were lit up as if they were buildable but my Engineer was only level 2 but nothing was selectable. This also happen with the blacksmith and cook workshops. I first tried moving the Engineer workshop that did not free it up. I next tried promoting my Engineer to a Footman with the intention of promoting Him back to an Engineer. However it still said he was an Engineer and selecting the Engineer promotion was not available. After a saving again and exiting the game I was able to get the workshops working again but Irving Elliot is still stuck between Engineer and Footman.

I am not experiencing any other issues with the rest of the game.

Steps to reproduce:

  1. I don’t know how to reproduce this

Expected Results:
Heathling promoting from Engineer to Footman and then being promoted back to Engineer.

Actual Results:
Some Strange Hybrid

Notes:

Attachments:


stonehearth.log (492.9 KB)

Version Number and Mods in use:
Develop - 3019 (x64) (M)

  • anorien_biome
    -bathandmore
    -better_stockpiles
    -brewerymod
    -clocks
    -crates
    -debugtools
    -endpieces
    -furniture_expansion_plus
    -jomaxro_doorway_mod
    -LocksOfColor
    -lodewall-lights
    -market_stalls
    -runes
    -settlemetdecor
    -spiro_container_mod
    -spiro_window_mod
    -sword_different_color
    -terrain_colors
    -tuhalu
    -warmachinesandmore

System Information:
Operating System: Windows 10 Home 64-bit (10.0, Build 10586) (10586.th2_release_sec.160527-1834)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
System Model: CM6850
BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10
Processor: Intel® Core™ i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 16384MB RAM
DirectX Version: 12

patch 3023 fixed it.

That was fast xD

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