'Cause merchants come from some place

So, I have this little thing, and I would like to set where the merchants come from and where they go until they get to the stall. This would entrances to a castle, realistic merchants, ports, as seen, and more! :smiley:

In short:
I’d like to set the merchants x y z when he/she appears and the pathfinding he/she takes afterwards.
See above for more info.


A small mistake indeed.
Note to self:
Check wording and grammar next time.

You can use the edit button for your posts. I do it all the time because my brain often gets ahead of my fingers.

I only found it with my Quest for [name]ship post, so yeah

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