I was quite surprised you could safely walk into a goblin camp and simply move their Wicked Fire Pit for a while although it disappears afterwards. The goblins didn’t even bother to invade anymore. They simply spawn at their perceived old camp site (no more) and sat there and became easy kills .
Interesting…I usually play on peaceful, so I can’t say that I’ve seen this before.
Hey @8BitCrab, @Avairian, @Relyss, is this familiar to any of you? Also, needs a tag, seems like a bug…the goblins should probably attack you if you try to steal their fire.
To my knowlege I have not seen this personally. Seems to me like it is a bug so I’ll add it to the bug report category unless the others happen to disagree.
@tay_thotheolh to keep the topic clean and tidy, I would suggest to keep all the images in your original post (editing it to add more if needed)
It seems after you capture the camp fire, it is as good as “captured enemy flag” and they don’t even bother to fight. They get stomped over .
Say cheese everyone … why is one of them sleeping on the cold ground when i have spare beds in a house I built nearby … hmmm …
Something funky going on with your link @8BitCrab, it looks like a link, acts like a link, but doesn’t seem to truly be a link (I can’t click on it!)…
i have no idea what you’re talking about
I’ve been playing a new town recently and been attacked sever times at night by invaders (zombies and skeletons) and also at day ive been attacked by goblins. The thing I noticed is that they didn’t aggro towards my footmen nor workers. They just continue walking through my town until they are killed. Also When the goblins settled close to my town I refused to give the chieftain what he wanted and proceeded to attack him. Him nor his goblins had aggro and died really fast to my footmen.
So Im just wondering if the AI is bugged. Or is this only happening to me.