Raiding the goblins

Not completely on topic but a form of raid upon the goblins with the aid of an actual possible bug or missing code:

Each goblin camp is made of a stockpile and a skull fire pit. Clean the goblin’s camp but DON’T let your footmen destroy the fire pit. From there, send a worker to pick the fire pit and put it somewhere in your camp. Do a fence (not too small) around the now alone goblin stockpile and you get an unlimited goblin spawning spot to train your footmen! :smile:

If you want to end the training, just destroy the skull fire pit, that will also destroy the stockpile (and so the spawning point of goblins).

As this is a kind of exploit, I suppose the code should not allow the player to pick a skull fire place…

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