I want to be able to convince some of the sad goblins that are longing for a better life, to join my town.
I can/will offer them a bed (with a window now) and food ;-;
I see suggestions saying goblins should be laborers or slaves, and I don’t want that. I think they should be equals.
One thing that could be interesting is if we have to purchase a book of goblin language to master the arts of talking to the goblins and convincing them to join our town.
And maybe if the goblin acted like a new settler quest had been accepted (like if convincing the goblin required you had a certain amount of food/net worth just like getting a new settler does). I don’t want the goblins just to be an extra way to cheat into getting a bigger town faster, after you get a goblin hearthling I think the game should react the same way as if you had gotten a normal settler (amount of food/ net worth needed for another one rises).