{
“user_id” : “8386f5de-9916-11e5-8977-bc5ff4fa3a27”,
“mods” : {
“stonehearth” : {
“enable_cpp_ai” : true,
“enable_speed_three” : true,
“default_storage_filter_none” : false,
“max_citizens” : 50,
“show_hearthling_paths” : false
}
},
“simulation” : {
“use_subspace_pathfinder” : true
},
“config_id” : 1,
“collect_analytics” : true,
“alpha_welcome” : {
“hide” : true
},
“renderer” : {
“run_once” : true,
“use_high_quality” : true,
“enable_ssao” : true,
“enable_shadows” : true,
“msaa_samples” : 1,
“shadow_quality” : 3,
“max_lights” : 250,
“enable_vsync” : true,
“enable_fullscreen” : false,
“screen_width” : 1920,
“screen_height” : 1017,
“draw_distance” : 1000,
“last_window_x” : -8,
“last_window_y” : -8,
“last_screen_x” : 8,
“last_screen_y” : 54
},
“audio” : {
“bgm_volume” : 1,
“efx_volume” : 1
},
“force_32_bit” : true,
“language” : “en”,
“tutorial” : {
“hideStartingTutorial” : true
},
“enable_auto_save” : true
}
Does this bug show up in such a way that it “saves” for a short time without actually creating a save? If so it could be linked to this topic.
Are you running the game in 32 or 64 bit?
Please continue troubleshooting in the linked topic. No need for multiple threads.
http://discourse.stonehearth.net/t/help-cant-save-the-game-stonehearth-stops-responding/20606/27?u=jomaxro