Summary:
Almost every Tier 2 house buggs out and ends up not being built and progress is at a snails pace, the furniture is being made. also it seems like they just drop items where they feel like sometimes.
gets 3 errors 2 are the same once when it loads up the save. and the other two after some progress of the building is done.
Error 1 – after save is loaded
release-783 (x64)
CHECK failed: C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\lib\lua\ai\execution_unit.cpp:205 bad unit transition
"set_think_output" from “stopped” in action reserve storage space
stack traceback: radiant/modules/commons.lua:46: in function ‘report_traceback’ radiant/modules/commons.lua:57: in
function <radiant/modules/commons.lua:51> [C]: in function ‘set_think_output’
…nehearth/ai/actions/reserve_storage_space_action.lua:36: in function ‘_rethink’
…nehearth/ai/actions/reserve_storage_space_action.lua:17: in function ‘callback’
stonehearth/services/server/ai/ai_service.lua:123: in function <stonehearth/services/server/ai/ai_service.lua:122> [C]: in
function ‘xpcall’ radiant/modules/commons.lua:66: in function ‘xpcall’ stonehearth/services/server/ai/ai_service.lua:122: in
function ‘_call_reconsider_callbacks_for_entity’ stonehearth/services/server/ai/ai_service.lua:138: in function
’_call_reconsider_callbacks’ stonehearth/services/server/ai/ai_service.lua:91: in function '_on_game_loop’
stonehearth/services/server/ai/ai_service.lua:74: in function ‘instance’ radiant/modules/events.lua:291: in function
<radiant/modules/events.lua:285> [C]: in function ‘xpcall’ radiant/modules/commons.lua:66: in function 'xpcall’
radiant/modules/events.lua:285: in function ‘trigger’ radiant/modules/events.lua:398: in function '_trigger_gameloop’
radiant/modules/events.lua:446: in function ‘_update’ radiant/server.lua:62: in function <radiant/server.lua:59>
Error 2- after some progression of tavern
release-783 (x64)
CHECK failed: C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\lib\lua\ai\execution_unit.cpp:205 bad unit transition
"set_think_output" from “stopped” in action reserve storage space
stack traceback: radiant/modules/commons.lua:46: in function ‘report_traceback’ radiant/modules/commons.lua:57: in
function <radiant/modules/commons.lua:51> [C]: in function ‘set_think_output’
…nehearth/ai/actions/reserve_storage_space_action.lua:36: in function ‘_rethink’
…nehearth/ai/actions/reserve_storage_space_action.lua:17: in function ‘callback’
stonehearth/services/server/ai/ai_service.lua:123: in function <stonehearth/services/server/ai/ai_service.lua:122> [C]: in
function ‘xpcall’ radiant/modules/commons.lua:66: in function ‘xpcall’ stonehearth/services/server/ai/ai_service.lua:122: in
function ‘_call_reconsider_callbacks_for_entity’ stonehearth/services/server/ai/ai_service.lua:138: in function
’_call_reconsider_callbacks’ stonehearth/services/server/ai/ai_service.lua:91: in function '_on_game_loop’
stonehearth/services/server/ai/ai_service.lua:74: in function ‘instance’ radiant/modules/events.lua:291: in function
<radiant/modules/events.lua:285> [C]: in function ‘xpcall’ radiant/modules/commons.lua:66: in function 'xpcall’
radiant/modules/events.lua:285: in function ‘trigger’ radiant/modules/events.lua:398: in function '_trigger_gameloop’
radiant/modules/events.lua:446: in function ‘_update’ radiant/server.lua:62: in function <radiant/server.lua:59>
Error 3- after some progression of tavern
release-783 (x64)
@stonehearth/components/ai/ai_component.lua:560: (4156002 stonehearth:rabbit) has not yielded after 10 ai spins. Are they
in a bad state? Last abort reasons: <follow_path mover aborted reason: could not compute full path in start. (x10)>
stack traceback: radiant/modules/commons.lua:46: in function ‘report_traceback’ radiant/modules/commons.lua:230: in
function ‘verify’ stonehearth/components/ai/ai_component.lua:560: in function
<stonehearth/components/ai/ai_component.lua:499> [C]: in function ‘xpcall’ radiant/modules/commons.lua:66: in function
’xpcall’ stonehearth/components/ai/ai_component.lua:499: in function '_thread_main’
stonehearth/services/server/threads/thread.lua:273: in function <stonehearth/services/server/threads/thread.lua:270> [C]: in
function ‘xpcall’ radiant/modules/commons.lua:66: in function ‘xpcall’ stonehearth/services/server/threads/thread.lua:270: in
function ‘f’ radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
Steps to reproduce:
- load up save
- start to build tier 2 tavern, or inn ect.
- errors show and building slows down untill it fully stops.
Expected Results:
to have my house built
Actual Results:
A skeleton of a house, idle workers that does nothing, furniture and items all over the place.
Notes:
Attachments:
new or i would have attached error report in pdf and savefile.
Version Number and Mods in use:
Version 23 no mods (Steam)
System Information:
Windows 10 x64 , core i5-3350, nvidia Geforce GTX 960.