Summary:
After playing the game for 40 hours straight, I have found the following bugs:
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Trying to change a Herbalist job downwards. Going up to a Cleric is absolutely fine but changing from a Herbalist to something else gives an error where you have to reset the UI by pressing F5.
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Aware of the recent building code restructure, I am only gently approaching this. When your minions are building, they will produce/build things such as chairs, beds and doors to go with the building. This is not the case however, when you are building a room with comfy furniture. You have to produce the base wooden furniture before they can do the rest.
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Again, when building, your minions will produce the necessary materials for the job. A bug occurs when you are trying to save time by using a merchant to grab the parts that you need. It will leave the building forever unfinished despite the fact that you have indeed finished the building.
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Minions will get stuck on a ledge and do not appear intelligent enough to build themselves a ladder to get up or down. Perhaps this would be implemented when the backpack feature is?
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Sometimes when removing a building that is not fully completed, it will leave ladders floating in the air, meaning you need to build a completely pointless structure to remove it and then remove this structure.
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Xepug Trakvar cannot be killed.
Everyone, please be mindful that I am being as polite as possible and any help if you can would be greatly appreciated.